What changed
0 fixes4 additions1 change0 removals
- Balance
- Gameplay
- UI and audio
addedHi defenders, Today's update adds some exciting new features to Banshee Force. A new tower has been added to the game named the "Auto Missile Laser". This tower will automatically target incoming missiles with its laser turret and blast them out of the sky. The tower has a 15 second cooldown and 800-meter range so it is pretty powerful for swatting down missiles when you are not paying attention. In the future when multiple cities are being attacked this might be the only thing standing between you and your cities. In addition to the new tower we have tested Banshee Force with the Oculus Rift VR headset and touch controllers. The game plays well with either the HTC Vive or the Oculus Rift through Steam VR. We are officially enabling support for the Oculus Rift in room scale with the touch controllers. Lots of other little bug fixes and improvements were added including support for a missile counter on the right controller so you know how many missiles you have left in all towers and cities. Patch Notes:
addedNew Tower - Auto Missile Laser
addedAdded Support - Oculus Rift w/ Touch Controllers
addedTotal Missile Counter added to right controller HUD
changedUpgrade to Unity 2017.3
Banshee Force changes
addedHi defenders, Today's update adds some exciting new features to Banshee Force. A new tower has been added to the game named the "Auto Missile Laser". This tower will automatically target incoming missiles with its laser turret and blast them out of the sky. The tower has a 15 second cooldown and 800-meter range so it is pretty powerful for swatting down missiles when you are not paying attention. In the future when multiple cities are being attacked this might be the only thing standing between you and your cities. In addition to the new tower we have tested Banshee Force with the Oculus Rift VR headset and touch controllers. The game plays well with either the HTC Vive or the Oculus Rift through Steam VR. We are officially enabling support for the Oculus Rift in room scale with the touch controllers. Lots of other little bug fixes and improvements were added including support for a missile counter on the right controller so you know how many missiles you have left in all towers and cities. Patch Notes:
addedNew Tower - Auto Missile Laser
addedAdded Support - Oculus Rift w/ Touch Controllers
addedTotal Missile Counter added to right controller HUD
changedUpgrade to Unity 2017.3
Hi defenders, Today's update adds some exciting new features to Banshee Force. A new tower has been added to the game named the "Auto Missile Laser". This tower will automatically target incoming missiles with its laser turret and blast them out of the sky. The tower has a 15 second cooldown and 800-meter range so it is pretty powerful for swatting down missiles when you are not paying attention. In the future when multiple cities are being attacked this might be the only thing standing between you and your cities. In addition to the new tower we have tested Banshee Force with the Oculus Rift VR headset and touch controllers. The game plays well with either the HTC Vive or the Oculus Rift through Steam VR. We are officially enabling support for the Oculus Rift in room scale with the touch controllers. Lots of other little bug fixes and improvements were added including support for a missile counter on the right controller so you know how many missiles you have left in all towers and cities. Patch Notes:
New Tower - Auto Missile Laser
Added Support - Oculus Rift w/ Touch Controllers
Total Missile Counter added to right controller HUD
Initial integration with steamworks (pre-requisite to achievements)
Upgrade to Unity 2017.3
Bug fix - Ship rotating forever on launch
Bug fix - Issues with Shaders
Bug fix - Accidental pause
The next version will introduce multiple city targeting, the initial ability for tower upgrades, and initial achievements. Saulrender (a.k.a. Paul)