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Steam News5 April 20263mo ago

v0.2.0: A More Flexible System

Even though it's just the initial version (v0.2.0) with a long development road ahead, it already features core systems that hint at the game's future direction.

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What changed

1 fix0 additions0 changes0 removals
  • Store
fixedThe fishing mechanics have been overhauled, and item placement has become a key focus. At launch, there won't be a crafting system yet; instead, you'll need to purchase items from the village. Most importantly, you can now move objects around. It might sound like a small detail, but since items used to be permanently fixed once placed, having this system is actually a huge help.

BanHown changes

fixedThe fishing mechanics have been overhauled, and item placement has become a key focus. At launch, there won't be a crafting system yet; instead, you'll need to purchase items from the village. Most importantly, you can now move objects around. It might sound like a small detail, but since items used to be permanently fixed once placed, having this system is actually a huge help.

Even though it's just the initial version (v0.2.0) with a long development road ahead, it already features core systems that hint at the game's future direction.

The fishing mechanics have been overhauled, and item placement has become a key focus. At launch, there won't be a crafting system yet; instead, you'll need to purchase items from the village. Most importantly, you can now move objects around. It might sound like a small detail, but since items used to be permanently fixed once placed, having this system is actually a huge help.

Source

Steam News / 5 April 2026

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