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Steam News23 April 20262mo ago

Reworked interfaces part 4

List of changes icons on the map of unknown locations have been changed the icon on the map indicating the quest objective has been changed (red X) the map interface has been slightly changed new map graphic style journ

Full notes

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What changed

0 fixes3 additions13 changes1 removal
  • Maps
  • UI and audio
  • Gameplay
  • Balance
changedicons on the map of unknown locations have been changed
changedthe icon on the map indicating the quest objective has been changed (red X)
changedthe map interface has been slightly changed
addednew map graphic style
changedjournal interface reworked
changednow the map also displays quest that are not currently tracked (Blue X)

Bandit the game changes

changedicons on the map of unknown locations have been changed
changedthe icon on the map indicating the quest objective has been changed (red X)
changedthe map interface has been slightly changed
addednew map graphic style
changedjournal interface reworked

List of changes

  • icons on the map of unknown locations have been changed

  • the icon on the map indicating the quest objective has been changed (red X)

  • the map interface has been slightly changed

  • new map graphic style

  • journal interface reworked

  • now the map also displays quest that are not currently tracked (Blue X)

  • when you hover over an inactive quest on the map, you can click on it to start tracking that quest

  • stats menu reworked

  • the button from the stats menu to go to the learning points spending menu window has been removed

  • You can now spend points on the stats screen

  • God of War and the Great Crystal open a dialogue window, not a point spending menu

  • Now it displays above the health bar how long the "light" spell will last

  • abilities menu reworked

  • Buttons have been added to the abilities menu so that you can learn skills directly from this menu

  • now in the description of the book with blueprint there is information whether a given blueprint is already known

  • game loading screen reworked

  • more loading screens and tips

  • dialog window reworked

  • reworked death screen

  • in the teleport selection window there are now icons next to the names

  • Pickpocket window reworked

  • The grindstone window has been redone

Source

Steam News / 23 April 2026

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