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Steam News27 May 20261mo ago

Reworked interfaces part 6

List of new features and changes: Added a new option to speed up enemy raids on the information table new icons on the information table a list of available specialists has been added to the information table New resour

Full notes

Full Bandit the game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes15 additions10 changes0 removals
  • Gameplay
  • Events
  • Balance
  • Maps
  • UI and audio
addedList of new features and changes:
addedAdded a new option to speed up enemy raids on the information table
addednew icons on the information table
addeda list of available specialists has been added to the information table
addedNew resource: Specialists, obtained from quests. They are used to maintain special buildings.
added14 new buildings, including 11 buildings for specialists

Bandit the game changes

addedList of new features and changes:
addedAdded a new option to speed up enemy raids on the information table
addednew icons on the information table
addeda list of available specialists has been added to the information table
addedNew resource: Specialists, obtained from quests. They are used to maintain special buildings.

List of new features and changes:

  • Added a new option to speed up enemy raids on the information table

  • new icons on the information table

  • a list of available specialists has been added to the information table

  • New resource: Specialists, obtained from quests. They are used to maintain special buildings.

  • 14 new buildings, including 11 buildings for specialists

  • 3 new buildings that can increase raid rewards

  • arrow controls for left-handed users (you need to assign keys in the options)

  • reworked player base information window

  • reworked gang raid window

  • reworked gang management window

  • fixed post-raid information - health bar and exp bar

  • before and after the raid on the gang map detailed information about prizes and bonuses

  • On the raid results screen, dead units are also displayed.

  • new unit avatars

  • Now each class has several avatar variants (can be changed when creating a new member)

  • new bandit class - slave hunter - 15 percent higher chance of catching a prisoner

  • Old avatars may still appear in old game saves

  • random damage for team members, not the same for the whole team

  • the experience curve for gang members has been changed (Experience increases by only 150 points per level.)

  • Gang members now level up by percentage rather than number, health increases by 10% and damage and defense by 50% (Now at level 10 they should be able to handle level 6 raids)

  • Bad news for current players - the new member progression only applies to newly created members. (This means you will have to remove previous members and create new ones if they are to perform at higher levels.)

  • The maximum armor and attack upgrades for gang members can be upgraded to 100 and require increasingly better resources.

  • new gang map balance

  • Fixed a bug in shops where when you buy a whole stack, all stacks of the same item also disappear.

  • Fixed bugs in quests that were broken by the new dialogue interface.

  • The graphics have been slightly improved.

  • new tutorial - quest about information table and building

Due to bugs discovered in many quests, this update was released before it was fully completed. So that new players can also enjoy error-free gameplay in the initial phase of the game (that's where most of the quest got broken).

Unfortunately, you can't fully enjoy the new gang map, because i didint yet add quests to unlock specialists. Specialists are a crucial element of gang management. Specialists allow you to heal units, revive them, upgrade them, and much more. I will implement these quest as soon as possible.

Source

Steam News / 27 May 2026

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