Full notes
Full Band of Brigands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Server
- Fixes
Band of Brigands changes
Featured:
Fixed issue with outro sounds not being mixed with the SFX settings
New Features:
Camera can now be controlled with WASD
Added skip intro functionality by pressing ESC
Added decrement button for the basic attacks
Added contextual info for interactable to aid player decision making
Loot chest warning when hand is full
Buff Shrine when aura already active
Added camera Edge Panning (Can be disabled from settings)
Added Keyboard and Mouse Input hints Fail
Upgraded dice roller animations and feedback
Added new animation for characters who draw a card
Added the ability for players to discard a card from their hands to gain +1 AP during their turn. (Capped at 3 times) Fail
When using Windowed mode, there are more available resolution (this will help ultra-wide screen users to force the game into more commonly used aspect ratios)
Knocking a character using the “Knockback” feature now deals damage equal to the max knock distance, if they collide with an obstacle or another character
Gameplay:
Slimmed player decks and basic card distribution to emphasize the class’ strengths
Re-balanced the damage output of the Tyrant to be threatening but leave opportunities for counter-play
Adjustments:
Rebinded keyboard shortcuts to 1,2,3...
Main Menu Lobby UI Improvements
Adjusted dialogue/tooltip text size
Bug Fixes:
Typo fixes for card descriptions
Fixed issue with tooltip text wrapping
Fixed issue where player incapacitated animations did not play correctly over the network
Fixed nameplate positions to work correctly with different resolutions and aspect ratios (including ultra-wide screens!)
Fixed issue when starting an online game with 0 or negative value coins.
Source
Changelog.gg summarizes and formats this update. How we read updates.
