Full notes
Full Balls2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Gameplay
- Maps
- UI and audio
Hope you've had a lovely new years. I'm currently working on figuring out how to implement the next biggest feature for balls2. In the meantime, I've managed to get a few more changes done. Here's what's been added / fixed:
Outline shader shows now
Boss in Beginner - 14 no longer softlocks you in the end menu if you hold the mouse.
Boss in Beginner - 14 now does 4 steps for every stage instead of 5 steps in the second stage and after.
Skrigglies in COS - 2 does not go through the gates
Button for types of enemies will make an incorrect buzzer noise if the wrong type presses the button.
Added sensitivity slider
Added percentage for volume
Put enemy sounds into a separate audio bus, so now you can mute enemy noise. (No more HRRRRGH)
Added a new key model
Source
Changelog.gg summarizes and formats this update. How we read updates.
