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Steam News10 January 20265mo ago

Balls2.2.2 patch

Hope you've had a lovely new years. I'm currently working on figuring out how to implement the next biggest feature for balls2. In the meantime, I've managed to get a few more changes done.

Full notes

Full Balls2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions4 changes1 removal
  • Fixes
  • Performance
  • Gameplay
  • Maps
  • UI and audio
fixedHope you've had a lovely new years. I'm currently working on figuring out how to implement the next biggest feature for balls2. In the meantime, I've managed to get a few more changes done. Here's what's been added / fixed:
changedOutline shader shows now
removedBoss in Beginner - 14 no longer softlocks you in the end menu if you hold the mouse.
changedBoss in Beginner - 14 now does 4 steps for every stage instead of 5 steps in the second stage and after.
changedButton for types of enemies will make an incorrect buzzer noise if the wrong type presses the button.
addedAdded sensitivity slider

Hope you've had a lovely new years. I'm currently working on figuring out how to implement the next biggest feature for balls2. In the meantime, I've managed to get a few more changes done. Here's what's been added / fixed:

  • Outline shader shows now

  • Boss in Beginner - 14 no longer softlocks you in the end menu if you hold the mouse.

  • Boss in Beginner - 14 now does 4 steps for every stage instead of 5 steps in the second stage and after.

  • Skrigglies in COS - 2 does not go through the gates

  • Button for types of enemies will make an incorrect buzzer noise if the wrong type presses the button.

  • Added sensitivity slider

  • Added percentage for volume

  • Put enemy sounds into a separate audio bus, so now you can mute enemy noise. (No more HRRRRGH)

  • Added a new key model

Source

Steam News / 10 January 2026

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