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Steam News25 February 20264mo ago

BallisticNG 1.4.1.2 changelog

Hey everyone, we have a small update with a couple of fixes for you. We've been releasing these as hotfixes when issues have cropped up over the past few months and we had previously posted a 1.4.1.

In this update4

Full notes

Full BallisticNG update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, we have a small update with a couple of fixes for you.

What changed

5 fixes0 additions1 change0 removals
  • Gameplay
  • Server
  • Events
  • Workshop
  • Fixes
changedWe've been releasing these as hotfixes when issues have cropped up over the past few months and we had previously posted a 1.4.1.1 changelog on our discord. There's been a few more fixes since then, so this post is just to consolidate the changes into a single public log.
fixedMultiplayerFixed the server not syncing its own ships finish times to clients until the final race results
fixedCampaign EditorFixed list data being shared between copy and pasted events
fixedModdingFixed Steam workshop content not loading if any of the subscribed items are no longer available
fixedModdingFixed the wet ground option not working for custom weather systems on custom tracks
fixedModdingFixed a softlock caused by loading custom tracks which were built before the track location and track description features were added

BallisticNG changes

changedWe've been releasing these as hotfixes when issues have cropped up over the past few months and we had previously posted a 1.4.1.1 changelog on our discord. There's been a few more fixes since then, so this post is just to consolidate the changes into a single public log.
fixedFixed the server not syncing its own ships finish times to clients until the final race results
fixedFixed list data being shared between copy and pasted events
fixedFixed Steam workshop content not loading if any of the subscribed items are no longer available
fixedFixed the wet ground option not working for custom weather systems on custom tracks

We've been releasing these as hotfixes when issues have cropped up over the past few months and we had previously posted a 1.4.1.1 changelog on our discord. There's been a few more fixes since then, so this post is just to consolidate the changes into a single public log.

Changelog

Multiplayer

  • Fixed the server not syncing its own ships finish times to clients until the final race results

Campaign Editor

  • Fixed list data being shared between copy and pasted events

Modding

  • Fixed Steam workshop content not loading if any of the subscribed items are no longer available

  • Fixed the wet ground option not working for custom weather systems on custom tracks

  • Fixed a softlock caused by loading custom tracks which were built before the track location and track description features were added

Source

Steam News / 25 February 2026

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