Full notes
Full Bait Soul update
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What changed
- Performance
- Gameplay
- Fixes
- UI and audio
- Balance
Latest Update:
Optimizations:
Magnifying Glass Scaling: Optimized the size-scaling multiplier for the "Magnifying Glass" across different levels, making the upgrades much more noticeable and rewarding.
Bug Fixes:
Fixed an issue where using the "Sun Dial" to rewind failed to correctly reset the prices in the "One Eye" room.
Fixed a UI bug where buff/status icons (such as those from sub-bosses) would abnormally linger on the screen.
Fixed missing UI names for the "Sickle" and "Fire Dragon Cannon".
Fixed a damage collision detection error when using the "Sword Qi Manual".
Fixed an issue where unreleased Artifacts were incorrectly appearing in the Codex.
Fixed an issue in the "Water Reservoir" where interactions would fail to trigger if the player held the exact amount of coins required.
We will continue to listen to your feedback, fix issues, and strive to polish a better gaming experience. Thank you for your continued support and companionship!
— Bold Fish —
Source
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