In this update5
Full notes
Full Bait & Tackle update
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What changed
- Gameplay
- Fixes
Bait & Tackle changes
Here’s a small hotfix that fixed a recent bug allowing the player to phase through certain walls by fishing, and some other small, more miscellaneous bugs.
Changelog
Bosses
Fixed an issue that could sometimes cause the Goldfish Bosses' Roll attack to roll in place towards the rightmost bounds of the level.
Fixed an issue that caused the Goldfish Bosses to occasionally float above the ground prior to their final phase.
Levels
Fixed an issue on the Island Ruins level that allowed the player to stand on the far left of the dock and not trigger the Seagull's initial dialogue. This could cause the player to be stuck there, never to fish up a boss, if they do not move to activate the dialogue.
Player
Fixed a recent bug that allowed the player to be pulled through walls—notably the Shipwreck’s invisible wall that prevents the player from going out of bounds and entering the water—by fishing at the max length of the fishing line.
Feedback
We’re still working on some more bugfixes, but we wanted to address these as soon as possible. No one likes pseudo-softlocks. We hope these changes make your experience playing Bait & Tackle just a little bit better! Let us know if you come across any bugs, or have any feedback that’d make your experience better.
We did, in fact, see you again soon… and thanks for all the love and support, it really motivates us to keep working on Bait & Tackle!
Source
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