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Steam News7 November 20257mo ago

v1.0.3 Update

Here’s a small hotfix that fixed a recent bug allowing the player to phase through certain walls by fishing, and some other small, more miscellaneous bugs.

In this update5

Full notes

Full Bait & Tackle update

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What changed

5 fixes0 additions0 changes0 removals
  • Gameplay
  • Fixes
fixedHere’s a small hotfix that fixed a recent bug allowing the player to phase through certain walls by fishing, and some other small, more miscellaneous bugs.
fixedBossesFixed an issue that could sometimes cause the Goldfish Bosses' Roll attack to roll in place towards the rightmost bounds of the level.
fixedBossesFixed an issue that caused the Goldfish Bosses to occasionally float above the ground prior to their final phase.
fixedLevelsFixed an issue on the Island Ruins level that allowed the player to stand on the far left of the dock and not trigger the Seagull's initial dialogue. This could cause the player to be stuck there, never to fish up a boss, if they do not move to activate the dialogue.
fixedPlayerFixed a recent bug that allowed the player to be pulled through walls—notably the Shipwreck’s invisible wall that prevents the player from going out of bounds and entering the water—by fishing at the max length of the fishing line.

Bait & Tackle changes

fixedHere’s a small hotfix that fixed a recent bug allowing the player to phase through certain walls by fishing, and some other small, more miscellaneous bugs.
fixedFixed an issue that could sometimes cause the Goldfish Bosses' Roll attack to roll in place towards the rightmost bounds of the level.
fixedFixed an issue that caused the Goldfish Bosses to occasionally float above the ground prior to their final phase.
fixedFixed an issue on the Island Ruins level that allowed the player to stand on the far left of the dock and not trigger the Seagull's initial dialogue. This could cause the player to be stuck there, never to fish up a boss, if they do not move to activate the dialogue.
fixedFixed a recent bug that allowed the player to be pulled through walls—notably the Shipwreck’s invisible wall that prevents the player from going out of bounds and entering the water—by fishing at the max length of the fishing line.

Here’s a small hotfix that fixed a recent bug allowing the player to phase through certain walls by fishing, and some other small, more miscellaneous bugs.

Changelog

Bosses

  • Fixed an issue that could sometimes cause the Goldfish Bosses' Roll attack to roll in place towards the rightmost bounds of the level.

  • Fixed an issue that caused the Goldfish Bosses to occasionally float above the ground prior to their final phase.

Levels

  • Fixed an issue on the Island Ruins level that allowed the player to stand on the far left of the dock and not trigger the Seagull's initial dialogue. This could cause the player to be stuck there, never to fish up a boss, if they do not move to activate the dialogue.

Player

  • Fixed a recent bug that allowed the player to be pulled through walls—notably the Shipwreck’s invisible wall that prevents the player from going out of bounds and entering the water—by fishing at the max length of the fishing line.

Feedback

We’re still working on some more bugfixes, but we wanted to address these as soon as possible. No one likes pseudo-softlocks. We hope these changes make your experience playing Bait & Tackle just a little bit better! Let us know if you come across any bugs, or have any feedback that’d make your experience better.

We did, in fact, see you again soon… and thanks for all the love and support, it really motivates us to keep working on Bait & Tackle!

Source

Steam News / 7 November 2025

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