HomeGamesUpdatesPricingMethodology
Steam News10 October 20258mo ago

Update 0.4.84

-blade cooldown reduced to 0.6 from 0.8 seconds -landing a blade hit while in the air pushes enemies equal to your speed -enemy collision now disables as soon as their health hits 0 -blade base damage incrased to 270 fr

Full notes

Full BAIONLENJA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes1 removal
  • Balance
  • Gameplay
changedblade cooldown reduced to 0.6 from 0.8 seconds
changedenemy collision now disables as soon as their health hits 0
changedblade base damage incrased to 270 from 150
removedblade no longer knocks player back when attacking enemies
changedgrenade base speed increased to 10k from 6k
addedadded tutorial for perfect jump
blade cooldown0.8seconds0.6blade cooldown decreased, buffblade base damage incrased150270blade base damage incrased increased, buffgrenade base speed6k10kgrenade base speed increased, buff

BAIONLENJA changes

changedblade cooldown reduced to 0.6 from 0.8 seconds
changedenemy collision now disables as soon as their health hits 0
changedblade base damage incrased to 270 from 150
removedblade no longer knocks player back when attacking enemies
changedgrenade base speed increased to 10k from 6k

-blade cooldown reduced to 0.6 from 0.8 seconds

-landing a blade hit while in the air pushes enemies equal to your speed

-enemy collision now disables as soon as their health hits 0

-blade base damage incrased to 270 from 150

-blade no longer knocks player back when attacking enemies

-grenade base speed increased to 10k from 6k

-canisters shut down less frequently

-added tutorial for perfect jump

Hotfix: Fixed canisters not dealing damage (oops)

Source

Steam News / 10 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.