Full notes
Full BAIONLENJA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
BAIONLENJA changes
-blade cooldown reduced to 0.6 from 0.8 seconds
-landing a blade hit while in the air pushes enemies equal to your speed
-enemy collision now disables as soon as their health hits 0
-blade base damage incrased to 270 from 150
-blade no longer knocks player back when attacking enemies
-grenade base speed increased to 10k from 6k
-canisters shut down less frequently
-added tutorial for perfect jump
Hotfix: Fixed canisters not dealing damage (oops)
Source
Changelog.gg summarizes and formats this update. How we read updates.
