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Steam News19 May 20261mo ago

BAIONLENJA 06

It took slightly longer than I hoped for, but the update aptly named in tribute to one of the greatest games of all time, is now here and ready to move you to tears with how good it is.

Full notes

Full BAIONLENJA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions10 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Performance
changedHere's the key points of what has changed.
addedLEVELS:Entire game has been overhauled and tons of content has been added
changedLEVELS:Every level is reworked both art and gameplay wise
addedLEVELS:There's now 3 sectors, and each have new levels. (more will be added to neurotech later)
changedCombat and MovementYou now get the paradox boost before the blade.
changedCombat and MovementThe blade's damaging attack is now an aoe, making it easier to hit enemies while going fast

BAIONLENJA changes

changedHere's the key points of what has changed.
addedEntire game has been overhauled and tons of content has been added
changedEvery level is reworked both art and gameplay wise
addedThere's now 3 sectors, and each have new levels. (more will be added to neurotech later)
changedYou now get the paradox boost before the blade.

It took slightly longer than I hoped for, but the update aptly named in tribute to one of the greatest games of all time, is now here and ready to move you to tears with how good it is.

I basically finished the entire game. But I'm not done yet, as I find myself coursing with power...

Here's the key points of what has changed.

-Everything

Thanks for reading!

LEVELS:

  • Entire game has been overhauled and tons of content has been added

  • Every level is reworked both art and gameplay wise

  • Levels now follow the theme of the sector more closely

  • The world and the levels are more intuitive to explore and find the next place to go

  • You can complete levels in a more freeform order.

  • There's now 3 sectors, and each have new levels. (more will be added to neurotech later)

  • Needle of galgalim is now restored to its fully glory as a super hard post-game level

Combat and Movement

  • You now get the paradox boost before the blade.

  • The blade's damaging attack is now an aoe, making it easier to hit enemies while going fast

  • Going fast deals extra damage (you will one shot most enemies when going fast)

  • Blade has a new viewmodel and context sensitive animations

  • All guns are removed in favor of focusing on the blade

  • Enemies are less RNG heavy, making them more consistent to hit while at speed

  • You can now break the sound barrier by going over 1234 km/h

  • Less filler enemies

Story and Lore

  • Added ending

  • Lots of more lore entries

  • New "genetic disc" lore collectibles, replacing health orbs

  • Overall increased effort put into storytelling

Other

  • Massive performance optimizations, now runs on a phone at 60fps

  • Save system overhauled internally (all progress is reset, but you want to start from the beginning anyway)

Source

Steam News / 19 May 2026

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