Full notes
Full Bad boy simulator update
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What changed
- Maps
- UI and audio
- Performance
- Fixes
GAME PROCESS:
• Sequential access to levels • We try the gameplay direction, when you do not have all the items on the map, but the level says what items are, so that the gameplay is not in the form of a sandbox (although there is such a level, it is available at the very end), and you have a task ( anger the teacher) and specific methods of achievement are indicated, try until you succeed
CONTROLLERS:
• Now the teleport is always on the right hand (on the oculus: tumbstick up, on Vive: trackpad up) • Stop time on both hands (the button itself is changed only on the oculus: X. A)
GRAPHIC ARTS:
• Improved lighting, raised image resolution, which should not noticeably affect performance • Changed the menu (pause, win, loss), called buttons right in the class • Selection of objects - the whole object is highlighted
Also some bugs fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
