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Steam News1 March 20215y ago

UPDATE

GAME PROCESS: • Sequential access to levels • We try the gameplay direction, when you do not have all the items on the map, but the level says what items are, so that the gameplay is not in the form of a sandbox (althou

Full notes

Full Bad boy simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions3 changes0 removals
  • Maps
  • UI and audio
  • Performance
  • Fixes
changedSequential access to levels • We try the gameplay direction, when you do not have all the items on the map, but the level says what items are, so that the gameplay is not in the form of a sandbox (although there is such a level, it is available at the very end), and you have a task ( anger the teacher) and specific methods of achievement are indicated, try until you succeed
changedNow the teleport is always on the right hand (on the oculus: tumbstick up, on Vive: trackpad up) • Stop time on both hands (the button itself is changed only on the oculus: X. A)
changedImproved lighting, raised image resolution, which should not noticeably affect performance • Changed the menu (pause, win, loss), called buttons right in the class • Selection of objects - the whole object is highlighted
fixedAlso some bugs fixed

GAME PROCESS:

• Sequential access to levels • We try the gameplay direction, when you do not have all the items on the map, but the level says what items are, so that the gameplay is not in the form of a sandbox (although there is such a level, it is available at the very end), and you have a task ( anger the teacher) and specific methods of achievement are indicated, try until you succeed

CONTROLLERS:

• Now the teleport is always on the right hand (on the oculus: tumbstick up, on Vive: trackpad up) • Stop time on both hands (the button itself is changed only on the oculus: X. A)

GRAPHIC ARTS:

• Improved lighting, raised image resolution, which should not noticeably affect performance • Changed the menu (pause, win, loss), called buttons right in the class • Selection of objects - the whole object is highlighted

Also some bugs fixed

Source

Steam News / 1 March 2021

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