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Steam News18 January 20265mo ago

Update 1.3.37a

SPOILER WARNING This update most likely adresses something you havent seen before! Intel is here to make you think twice before proceeding.

Full notes

Full Bad Bitch Blasters update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions6 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Balance
changedThis update now introduces self inposed challenges for whoever is interested! The code that previously only added "Prick" to yous team now adds up to 4 characters of your choice, as you go through The Organization !! Have fun trying to see how far you can go with one or more permanent handicaps !!
changedThis also introduces 3 more achievements, related to recruiting these extra characters, but there is no reward for actually beating the game under these conditions.
changedNow you can asjust the volume of music or sound effects 10% by 10%, instead of the original 20%.
addedThe "rXcca" achievement shows rXcca in the new color pallete instead.
changedThe credits for "Some Random Dude" were updated to "Some Ran Dev"
addedThe game Bad Bitch Blasters now has an original icon instead of just the RPGMaker default.

Bad Bitch Blasters changes

changedThis update now introduces self inposed challenges for whoever is interested! The code that previously only added "Prick" to yous team now adds up to 4 characters of your choice, as you go through The Organization !! Have fun trying to see how far you can go with one or more permanent handicaps !!
changedThis also introduces 3 more achievements, related to recruiting these extra characters, but there is no reward for actually beating the game under these conditions.
changedNow you can asjust the volume of music or sound effects 10% by 10%, instead of the original 20%.
addedThe "rXcca" achievement shows rXcca in the new color pallete instead.
changedThe credits for "Some Random Dude" were updated to "Some Ran Dev"

SPOILER WARNING

This update most likely adresses something you havent seen before!

Intel is here to make you think twice before proceeding.

BIG NOTABLE UPDATE:

This update now introduces self inposed challenges for whoever is interested! The code that previously only added "Prick" to yous team now adds up to 4 characters of your choice, as you go through The Organization !! Have fun trying to see how far you can go with one or more permanent handicaps !!

This also introduces 3 more achievements, related to recruiting these extra characters, but there is no reward for actually beating the game under these conditions.

GAME CHANGES

  • Now you can asjust the volume of music or sound effects 10% by 10%, instead of the original 20%.

  • IF the game's resolution is really close to the OG, the scrolling parallax will disappear.

  • The "how to play" screen now shows that you can indeed walk with the arrow keys.

  • The "all playables" room now displays the characters I'm addying in the BIG update. But they are not available yet.

GAME FIXES

  • The "rXcca" achievement shows rXcca in the new color pallete instead.

  • In the billionaire mansion, there was a part that didn't allow you to go back. now it only happens when a certain cheat code in on.

  • The credits for "Some Random Dude" were updated to "Some Ran Dev"

FORGOT TO MENTION

(these changes / fixes were already applied on the previous update, but I lost the update notes when travelling...oops.)

  • The game Bad Bitch Blasters now has an original icon instead of just the RPGMaker default.

  • Now your starting items are different depending on the difficulty.

  • New item, called "Sugar Rush", is only available in easy mode, and heals the WHOLE team by 10HP.

  • Fu's "Poke soul" skill chest was moved to the graveyard.

  • In battle, your character's portraits will shake when healed/damaged, just like enemies.

(and also, i am being forced to say at gun point that i was using an outdated plugin, i am very very very sorry programmer i forgot to update the game pLEASE)

Source

Steam News / 18 January 2026

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