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Steam News23 August 202510mo ago

THE SUBURBS UPDATE - Backrooms Society 0.6

Backrooms Society 0.6 – The Suburbs Update New Level: Level 9 – The Suburbs Steam post imageSteam post image 3 New Entities introduced with Level 9 Steam post image New Defensive Item Blueprint New Improved Pickaxe Blue

In this update1

Full notes

Full Backrooms Society update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes18 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
addedBackrooms Society 0.6 – The Suburbs UpdateNew Level: Level 9 – The Suburbs Steam post imageSteam post image
addedBackrooms Society 0.6 – The Suburbs Update3 New Entities introduced with Level 9 Steam post image
addedBackrooms Society 0.6 – The Suburbs UpdateNew Defensive Item Blueprint
addedBackrooms Society 0.6 – The Suburbs UpdateNew Improved Pickaxe Blueprint Steam post image
changedBackrooms Society 0.6 – The Suburbs UpdateUI Overhaul with custom color presets Steam post image
addedBackrooms Society 0.6 – The Suburbs UpdateJournal Overhaul – new artwork and categorized guides while in the Hub Steam post image

Backrooms Society changes

addedNew Level: Level 9 – The Suburbs Steam post imageSteam post image
added3 New Entities introduced with Level 9 Steam post image
addedNew Defensive Item Blueprint
addedNew Improved Pickaxe Blueprint Steam post image
changedUI Overhaul with custom color presets Steam post image

Backrooms Society 0.6 – The Suburbs Update

  • New Level: Level 9 – The Suburbs Steam post imageSteam post image

  • 3 New Entities introduced with Level 9 Steam post image

  • New Defensive Item Blueprint

  • New Improved Pickaxe Blueprint Steam post image

  • UI Overhaul with custom color presets Steam post image

  • Journal Overhaul – new artwork and categorized guides while in the Hub Steam post image

  • Blueprint Folder added to the Journal’s profile tab, showing discovered blueprints and hints for undiscovered ones Steam post image • Added Tactical flashlight reload (on R when battery is below half) • Added Temporary personal notes to journal (write down what you need to remember per expedition)

  • Sound Improvements across the game

  • New Optional VHS/Fisheye Filter (enabled by default, toggleable in video settings)

  • First-Person Body, Animations, and Shadow – you can now see your legs!

  • Third-Person Aim Offset Animations – see where other players are looking and even nod to each other

  • Contract packaging from journal – you can now see if a contract is ready and package it straight from your journal contract list

  • Whitelist Button on the player list – whitelist specific players for “Safe Storage” access

  • 8 New Suits – 4 in Strange Suitcases, 4 very rare in the Black Market

  • 2 New Entities Added to the Metro (the third is too large to fit)

  • 4 New Badges

  • Massive Optimization throughout the game – should mean big FPS boosts for many players

  • Dynamic Danger Ambience that builds up as you get closer to threats

  • 3 New Achievements

  • Journal Entity Tab Updates – undiscovered text markers and level locations added

  • Improved Entity Hover Popups – more readable information in the journal

  • More Storage! in the M.E.G. Research Facility, plus an interactable PC for Expedition Simulator grinding

  • Cellular Device Price Slightly Decreased

  • New Contracts for the new entities

  • New Meshes and Textures for blueprints – easier to spot in the world

  • Added Gamma Slider

  • Added Invert Controls Option

  • Lots of Bug Fixes – including (hopefully) fixing cross-region sessions not showing up in the browser

And much more that I probably forgot to write down… Thank you all for your patience!

This update took longer than expected, but it’s finally here. I’m excited to hear your thoughts, and all feedback is welcome. If you come across any bugs or have suggestions, please join the Discord channel linked below. :)

Source

Steam News / 23 August 2025

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