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Steam News15 June 20242y ago

Update v1.1 - ENDLESS MODE

Added ENDLESS mode where you can spawn anything you want This mode has a huge Backrooms map that has no enemies. You can SPAWN anything with buttons 4-9 (instructions are on-screen, includes explosives, ammo..

Full notes

Full Backrooms Break update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition3 changes1 removal
  • Maps
  • Gameplay
  • Performance
  • Fixes
  • UI and audio
addedAdded ENDLESS mode where you can spawn anything you want This mode has a huge Backrooms map that has no enemies. You can SPAWN anything with buttons 4-9 (instructions are on-screen, includes explosives, ammo..) You can SPAWN Enemy waves and fight them off. Each wave has incremental enemies. You can start a fully procedural generator (experimental, exercise caution)
changedSwitched Garage and Poolrooms levels order due to difficulty (people struggled in Garage, now it comes later) This is a big change that changes the flow of the game: The Garage level is now moved almost to the end. The Poolrooms comes right after Backrooms. If you were in the middle of the game on the old version, I unlocked every level for you.
removedRemoved the gameplay feature of broken flickering lights
fixedFixed: If you press "f" and activate the bomb more than once, all inputs break.
fixedFixed: ui brakes when modding your gun waiting for elevator, if it loads while in modification screen, ui breaks and your cant do anything, not even move
changedLaser attachment turns on after equip

Backrooms Break changes

addedAdded ENDLESS mode where you can spawn anything you want This mode has a huge Backrooms map that has no enemies. You can SPAWN anything with buttons 4-9 (instructions are on-screen, includes explosives, ammo..) You can SPAWN Enemy waves and fight them off. Each wave has incremental enemies. You can start a fully procedural generator (experimental, exercise caution)
changedSwitched Garage and Poolrooms levels order due to difficulty (people struggled in Garage, now it comes later) This is a big change that changes the flow of the game: The Garage level is now moved almost to the end. The Poolrooms comes right after Backrooms. If you were in the middle of the game on the old version, I unlocked every level for you.
removedRemoved the gameplay feature of broken flickering lights
fixedFixed: If you press "f" and activate the bomb more than once, all inputs break.
fixedFixed: ui brakes when modding your gun waiting for elevator, if it loads while in modification screen, ui breaks and your cant do anything, not even move
  • Added ENDLESS mode where you can spawn anything you want

    • This mode has a huge Backrooms map that has no enemies.

    • You can SPAWN anything with buttons 4-9 (instructions are on-screen, includes explosives, ammo..)

    • You can SPAWN Enemy waves and fight them off. Each wave has incremental enemies.

    • You can start a fully procedural generator (experimental, exercise caution)

  • Switched Garage and Poolrooms levels order due to difficulty (people struggled in Garage, now it comes later)

    • This is a big change that changes the flow of the game:

    • The Garage level is now moved almost to the end.

    • The Poolrooms comes right after Backrooms.

    • If you were in the middle of the game on the old version, I unlocked every level for you.

  • Made Poolrooms monster weaker

  • Removed the gameplay feature of broken flickering lights

  • Headlamp turned off when entering elevator and sitting down at PC

  • Fixed: If you press "f" and activate the bomb more than once, all inputs break.

  • Fixed: ui brakes when modding your gun waiting for elevator, if it loads while in modification screen, ui breaks and your cant do anything, not even move

  • Laser attachment turns on after equip

  • Improved graphical performance and glitches

  • Fixed bug with UI showing old graphic settings after change

Source

Steam News / 15 June 2024

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