Full notes
Full Backroom Company update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, this is the Backroom Company development team.
What changed
- Gameplay
- Fixes
- Maps
- UI and audio
Backroom Company changes
First of all, we sincerely thank you for your interest in Backroom Company and for playing our game. We are an indie development team based in Korea, and we continue to provide updates and improvements even after the official release to deliver a better gameplay experience.
Even after the full release, we will continue to roll out various patches and content updates to further improve the game’s quality. If you have experienced any inconvenience or encountered bugs during gameplay, we sincerely apologize and will do our best to resolve them as quickly as possible.
Your valuable feedback is extremely important to us. While we may not be able to satisfy every player's preference and playstyle, we will strive to reflect as many opinions as possible to improve the game.
The March 25 patch has been successfully completed.
The following changes have been applied in this patch. Please review the details below for a better gameplay experience.
Fixed an issue where the game would suddenly close when entering the tutorial.
Fixed an issue where the game would close when entering a stage after selecting Easy difficulty.
Fixed an issue where Inmyeongyeon would get stuck when attacking on slopes.
Fixed an issue where entities would stop moving when unable to chase the player.
Fixed an issue where some minimap functions were not working properly.
Fixed an issue where objects that should only appear on the minimap were visible on screen after stage completion.
Fixed an issue where Smiler would teleport to the elevator.
Adjusted Smiler’s field of view to be more natural.
Fixed an issue where Fattygoer would rotate abnormally while attacking.
Improved an issue where items would bounce away when moving the cart over uneven terrain.
Improved so that the tutorial can be skipped even before the first playthrough.
Improved mismatches between side mission UI and buttons.
Fixed an issue where Hide and Seek Girl would not properly resume patrol when the player hides.
We will continue striving to provide a better experience in Backroom Company. Thank you for your continued support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
