Full notes
Full 背包地牢: Backpack Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Balance
- Fixes
背包地牢: Backpack Dungeon changes
# July 17, 2026 Changelog v2.0.2
## Features & Improvements
The Relic Shop now always allows a free refresh (and the button text has been changed from “Refresh” to “Leave”)
Improved the inventory auto-sort button
Replaced it with a more prominent text button
Added the T shortcut for quick sorting
Improved the temporary areas on both sides of the backpack
Items now automatically shrink when placed in a temporary area
Position restrictions have been removed, allowing free placement
The Ancient Ruins event now automatically places the Dungeon Core and all Runes in your inventory
Added a new setting: Auto-pause in Background
When disabled, the game continues running while minimized or in the background
Added a new Damage Text Animation option: Hide
Enemy damage text is no longer displayed when hidden
## Fixes
Fixed poison damage not being correctly included in Total Damage statistics
Fixed Armor gained from the medium “Prayerlight Conduit” not triggering the relic “Thornplate Emblem”
Fixed a rare issue that skipped the floor 30 battle and prevented the Dungeon Core from being obtained
Removed “Summon Poison Bug” from the Endless Mode random skill pool
Removed “Apprentice Staff” from the Klotski minigame item pool
Fixed “Shadowkill Codex” triggers not appearing in the battle log
Fixed inconsistent descriptions for some items
## Balance Adjustments
- Spirit Frogstamina cost changed to 0
- Wandereradded Slingshot to starting equipment
Source
Changelog.gg summarizes and formats this update. How we read updates.
