Update log
Full Backpack Battles update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Store
- Balance
- Gameplay
- Events
Hi everyone! 🎉
The big Backpack Battles update is READY NOW!
It comes with a completely new class, the Engineer, which alone has over 40 new items!
We recently announced the Engineer's release with a trailer:
For the existing classes, we are adding 35 items, including class-specific and neutral recipes, dual class skills and new treasures!
Somehow we are at a total of 517 items now…
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We also put in tons of polish and quality-of-life stuff, including the new edit modes that allow you to edit bags and other items separately and the grid storage as an alternative view on the storage box.
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We are so exited to finally get it out there and hope you will like it! 😊
Thank you all for playing our little game!
You will hear from us soon with the usual fixes and balance adjustments to get the new stuff in line.
Doro and Mario ❤
Here’s the changelog for 1.1:
New Content
NEW CLASS: Engineer!
35 NEW ITEMS for the other classes
NEW MODE: Switch Mode (Ranked & Unranked)
Added a toggleable toolbar on the bottom of the screen where you can access undo/redo. Pushing items to storage was moved inside the toolbar.
Added modes for only editing bags and only editing items, where they can be moved freely independent of each other (can be accessed via the toolbar).
Added grid storage mode (can be accessed via the toolbar). Can be zoomed with Ctrl+mouse wheel.
- CosmeticNew Ranking season startedYour new ranks will be determined based on your ranks last season.
Added text animations for item names (can be toggled in Options).
- Added KeybindsUndo/Redo, switching between the new inventory edit modes, toggle grid storage (G by default), showing recipe tooltips (Alt by default), open library (Tab by default).
Combat: The sword icons on the status UI now move according to player/opponent health + Block totals
- HistoryNow shows rank gains and losses. Added filters for classes and modes. Now only shows the version of a run if it differs from the current game version. Now shows the number of items and the distinct types. History runs can now be marked as opponent with right click.
Item Library: Ingredients etc. on the info panel can now be spotlighted by clicking them. (also works for recipes shown by pressing Alt) Library can now be zoomed with Ctrl+mouse wheel.
- ShopBGM now has a chance to play the lobby mode track and switch mode track in ranked/unranked mode for variety. Added an animation when an item comes up in the shop that can craft with another item.
- Controller SupportAdded right stick jumping between points of interest. D-Pad now scrolls scrollbars.
Balancing
Neutral
Pandamonium now gives 3% Poison crit chance per ⭐Food
Holy Spear: Damage -3
Shelly: Cooldown 12s -> 13s, speed up per Potion 15% -> 20%
Darksaber: Damage +2
Bloodthorne: Stamina cost 1.6 -> 1.5
Shield of Valor: Cost 12g -> 11g
Serpent Staff: Poison duplication chance 35% -> 40%
Stone Helm: Critical hit resistance 25% -> 30%
Vampiric Armor: Health used 45 -> 50, Vampirism 2 -> 4.
Burning Coal (Armor): Cold resist 6 -> 7
Frozen Buckler: Stamina removal 0.7 -> 0.8
Frostbite: Vampirism 7 -> 8
Ice Armor: Block 80 -> 90
Fortuna’s Kiss: Cooldown 4s -> 3.5s
Full Body Protection: Cooldown 4.5s -> 4s
Spicy Banana: Chance 85% -> 50%, Heat 1 -> 2
Lil Chestnut: Trade chance 30% -> 40%
Ranger
Piercing
Source
