Full notes
Full Baby Goat Billy update
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Repeated intro
Hey everyone,
What changed
- Fixes
- Gameplay
- Events
- Performance
- UI and audio
There hasnt been a lot of Steam players yet commenting or discussing the game, I receive most of the feedback from watching streamers/youtubers that have played the game. If you wanna help me improve the game,
I would love to hear your feedback/suggestions on DISCORD: discord.gg/bbwKnRXEwy
There were some things that needed clarification or improvement. Here is a list of the updates that you already have access to :)
Fixed combat getting stuck sometimes and not ending the turns.
Fixed some colliders in room 6
Improved some text in dialogs
Random battles outside of purple danger zones are no longer a thing :D
Using cards right away after Momentum or Purity was causing problems, now FIXED
Reward pots positions fixed(there were 2 that were unaccessible :D)
FIXED: Totems were getting rotated and tilted in a weird way.
FIXED: Shaman menu for travelling is now clearer. Travelling to dungeons doesnt require resources.
Shaman dialog improved.
Next action icon flickering fixed
Fixed collision of Monolith, before you could enter inside it.
Save game tooltip: "The game will save your talents, exp and gold but not your dungeon progress. You will always load back in the village."
Totem 2nd dungeon added vfx.
some other small fixes and balancing.
Thanks <3
Source
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