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Steam News21 May 201610y ago

1.1.0beta released!

SUMMARY: Major physics stability changes. More interaction with followers. Minor graphical improvements.

Full notes

Full Babel: Tower to the Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions2 changes0 removals
  • Compatibility
  • Fixes
  • Performance
  • Gameplay
changedSUMMARY:Major physics stability changes. More interaction with followers. Minor graphical improvements. To opt into the beta, right click on Babel: Tower to the Gods on Steam, go to properties, go to the betas tab, and change from NONE to beta. Then close the window, it should now update to the beta! Full change log below!
fixedKNOWN ISSUES:Grabbing blocks is buggy & difficult. Should be fixed for the next update. - Totem makes a lot of particles when broken.
fixedMajor changes / fixes:Major physics stability changes. Please give us feedback on how these affect the game! - Fixed an issue where some blocks that shouldn't of been breakable could be broken. - Worshippers can now be knocked around a bit more! - Level start dialog should not replay after every reset! Sorry for the annoyance! - Blocks should no longer 'jerk' when released with hands.
fixedMinor fixes:Worshippers should no longer die by walking to stationary blocks. Silly worshippers! - Fixed the mass on the info signs for each level. - You should now have a weapon for each hand in all levels.
changedGraphical Changes:Changed Anti-aliasing from FXAA to SMAA. This should result in things looking very slightly better! - Ice shader improvements - Some particle effect changes - Some more variation in worshippers!
fixedChanges from previous beta build:Options screen added - Can now disable controller models from being shown & relocate held weapons to hands (instead of infront of the contollers) - Weapons in office re-organized and should now all be pickup-able! - Fixed the drawer physics in the office from glitching.

Babel: Tower to the Gods changes

  • Officemap
changedMajor physics stability changes. More interaction with followers. Minor graphical improvements. To opt into the beta, right click on Babel: Tower to the Gods on Steam, go to properties, go to the betas tab, and change from NONE to beta. Then close the window, it should now update to the beta! Full change log below!
fixedGrabbing blocks is buggy & difficult. Should be fixed for the next update. - Totem makes a lot of particles when broken.
fixedMajor physics stability changes. Please give us feedback on how these affect the game! - Fixed an issue where some blocks that shouldn't of been breakable could be broken. - Worshippers can now be knocked around a bit more! - Level start dialog should not replay after every reset! Sorry for the annoyance! - Blocks should no longer 'jerk' when released with hands.
fixedWorshippers should no longer die by walking to stationary blocks. Silly worshippers! - Fixed the mass on the info signs for each level. - You should now have a weapon for each hand in all levels.
changedChanged Anti-aliasing from FXAA to SMAA. This should result in things looking very slightly better! - Ice shader improvements - Some particle effect changes - Some more variation in worshippers!

SUMMARY:

Major physics stability changes. More interaction with followers. Minor graphical improvements. To opt into the beta, right click on Babel: Tower to the Gods on Steam, go to properties, go to the betas tab, and change from NONE to beta. Then close the window, it should now update to the beta! Full change log below!

KNOWN ISSUES:

- Grabbing blocks is buggy & difficult. Should be fixed for the next update. - Totem makes a lot of particles when broken.

Major changes / fixes:

- Major physics stability changes. Please give us feedback on how these affect the game! - Fixed an issue where some blocks that shouldn't of been breakable could be broken. - Worshippers can now be knocked around a bit more! - Level start dialog should not replay after every reset! Sorry for the annoyance! - Blocks should no longer 'jerk' when released with hands.

Minor fixes:

- Worshippers should no longer die by walking to stationary blocks. Silly worshippers! - Fixed the mass on the info signs for each level. - You should now have a weapon for each hand in all levels.

Graphical Changes:

- Changed Anti-aliasing from FXAA to SMAA. This should result in things looking very slightly better! - Ice shader improvements - Some particle effect changes - Some more variation in worshippers!

Changes from previous beta build:

- Options screen added - Can now disable controller models from being shown & relocate held weapons to hands (instead of infront of the contollers) - Weapons in office re-organized and should now all be pickup-able! - Fixed the drawer physics in the office from glitching.

Source

Steam News / 21 May 2016

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