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Steam News26 April 201610y ago

Version 1.0.3!

v1.0.3 is now live! If there's any issues, let me know! Fixes and changes: Gameplay / Design Blocks now fall in faster after resetting a level. Totems are now more volatile!

Full notes

Full Babel: Tower to the Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes2 additions6 changes2 removals
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
changedGameplay / DesignBlocks now fall in faster after resetting a level.
fixedGameplay / DesignTotems are now more volatile! If you interact with them for too long they'll glow and shatter! (Fixed level cheesing)
addedGameplay / DesignAdded a button to replay the tutorial on the start screen (Will only show after tutorial has been completed)
changedGameplay / DesignWhen going to the level select, there's now a transition screen to ensure you're not standing in the middle of a desk!
fixedGameplay / DesignFixed some cases where the totem would fall but not count as a fail - the totem will now shatter if too far away from the tower horizontally.
fixedGameplay / DesignTutorial blocks aren't breakable again - there were some issues with this. Should be fixed again at a later date.

v1.0.3 is now live! If there's any issues, let me know!

Fixes and changes:

Gameplay / Design

  • Blocks now fall in faster after resetting a level.

  • Totems are now more volatile! If you interact with them for too long they'll glow and shatter! (Fixed level cheesing)

  • Added a button to replay the tutorial on the start screen (Will only show after tutorial has been completed)

  • When going to the level select, there's now a transition screen to ensure you're not standing in the middle of a desk!

  • Fixed some cases where the totem would fall but not count as a fail - the totem will now shatter if too far away from the tower horizontally.

  • Tutorial blocks aren't breakable again - there were some issues with this. Should be fixed again at a later date.

  • Scaled the tutorial levels down a tiny bit - they're still a bit bigger than I'd like though!

Audio:

  • Blocks now have breaking sounds.

  • Audio stutter should now be fixed.

  • Unlit obelisks should no longer make fire noises. Oops.

  • Weapons should have better collision audio.

  • Fixed some dialogue that was ordered wrong.

Graphical:

  • Fixed cloud shader to not be affected by fog.

  • Graphical fixes for the sensibly sized drawer in the office.

  • Removed some redundant / pointless signs.

  • Important notes on signs should now be more obvious.

  • Fixed restart hint not showing on some levels.

Misc Fixes:

  • Settings changes will now be saved.

  • Game saving is now threaded, should fix frame drops upon saving the game.

  • General improvements & minor optimizations.

Source

Steam News / 26 April 2016

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