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Steam News16 April 201610y ago

Version 1.0.2!

v1.0.2 is now live! Let me know if you have any issues! FIXES & CHANGES On the tutorial, you now get your weapons BEFORE the tower falls in. This should some accidental tower destruction.

Full notes

Full Babel: Tower to the Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition2 changes1 removal
  • Gameplay
fixedFIXES & CHANGESOn the tutorial, you now get your weapons BEFORE the tower falls in. This should some accidental tower destruction.
fixedFIXES & CHANGESTutorial re-ordered to feel like there's a bit less waiting around. (Still needs less)
fixedFIXES & CHANGESTutorial level 3 is now slightly different from the previous levels & easier to complete :)
fixedFIXES & CHANGESClipboard numbers should now be set on level end.
fixedFIXES & CHANGESThere's now landing-area when going to the level select that prompts you to stand in a safe area before automatically going to the level select, to make sure you don't end up standing in a desk, etc :)
removedFIXES & CHANGESAchievement messages should no longer play when already unlocked.

v1.0.2 is now live! Let me know if you have any issues!

FIXES & CHANGES

  • On the tutorial, you now get your weapons BEFORE the tower falls in. This should some accidental tower destruction.

  • Tutorial re-ordered to feel like there's a bit less waiting around. (Still needs less)

  • Tutorial level 3 is now slightly different from the previous levels & easier to complete :)

  • Clipboard numbers should now be set on level end.

  • There's now landing-area when going to the level select that prompts you to stand in a safe area before automatically going to the level select, to make sure you don't end up standing in a desk, etc :)

  • Achievement messages should no longer play when already unlocked.

  • You now have a left hand and a right hand instead of two right hands! They also animate! Picking up works a lot better too now! :)

  • Totem will now break if moved too far from the tower horizontally

  • Changed a few level descriptions to make things a little bit more obvious

Source

Steam News / 16 April 2016

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