Full notes
Full B.C. Piezophile update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Store
B.C. Piezophile changes
The demo has been updated to conform to strict quality control standards I have established for the full game
Menu / Loading screen
Added intro cutscene
Improved lighting
Death screen
Improved writing
Proving Grounds
Overhauled lighting with improved sky texture
Added more geological details
Added another scouting beacon
Improved rain VFX
Encyclopedia
New entry unlocked when all beacons are reached
All entries have been completely re-written, most with entirely new direction
Entry saves have remained intact so you may re-read them all without re-discovery Player
Added Adam & Eve (they are asleep)
Added ability to step on creatures
Bug fixes
Fixed localization bug where encyclopedia 3D previews did not read meshData in some regions
Fixed music resetting if pausing and unpausing too quickly
Fixed rare bug which sometimes didn't unlock the mouse when looking down
I have also updated the Demo store page copy and screenshots
Here is a before and after comparison of the Proving Grounds lighting
Source
Changelog.gg summarizes and formats this update. How we read updates.
