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Steam News20 May 20261mo ago

Closed Playtest Announcement

Dear Commanders, First of all, we would like to apologize for the lack of updates as we have been preparing a lot of core gameplay systems, designing individual levels and doing a lot of playtesting.

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What changed

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  • Gameplay
  • Server
  • Balance
  • UI and audio
  • Events
  • Store
changedFirst of all, we would like to apologize for the lack of updates as we have been preparing a lot of core gameplay systems, designing individual levels and doing a lot of playtesting. The main reason for this delay is because certain elements in the game are challenging to design for and many times, we found ourselves redesigning parts of the gameplay from the ground up.
changedI’m personally sorry for having been away from any updates in social media as my schedule has been very tight managing the gameplay, programming and art team. From now on, I will strive to keep the entire community informed and post updates more frequently.
changedThere will only be 20 spots, selected through random selection. If you don’t get selected, please do not fret. We will still continuously collect your feedback during the Prologue Demo’s launch (mainly through the Discord server: https://discord.gg/j6Rbqnktsf ) so you can rest assured that we are hearing your voice.
changedAlso, multiple playtests are expected to be held in the future, and players who participated in the previous ones will not be able to participate consecutively, giving more players a chance to join in.
changedAfter the Closed Playtest, we will be launching our Prologue Demo on Steam in the following languages in phases:
changedFinally, I should note that in the Prologue Demo, that *mecha* everyone wants to see— and which appears at the end of the trailer–will not make an appearance. The reason is because the Prologue Demo is set 5 years before the events of the main game. Instead, the Prologue Demo covers the events that triggered the start of the Evestrian Civil War. It represents about 15% of the entire game.

AXERAS changes

changedFirst of all, we would like to apologize for the lack of updates as we have been preparing a lot of core gameplay systems, designing individual levels and doing a lot of playtesting. The main reason for this delay is because certain elements in the game are challenging to design for and many times, we found ourselves redesigning parts of the gameplay from the ground up.
changedI’m personally sorry for having been away from any updates in social media as my schedule has been very tight managing the gameplay, programming and art team. From now on, I will strive to keep the entire community informed and post updates more frequently.
changedThere will only be 20 spots, selected through random selection. If you don’t get selected, please do not fret. We will still continuously collect your feedback during the Prologue Demo’s launch (mainly through the Discord server: https://discord.gg/j6Rbqnktsf ) so you can rest assured that we are hearing your voice.
changedAlso, multiple playtests are expected to be held in the future, and players who participated in the previous ones will not be able to participate consecutively, giving more players a chance to join in.
changedAfter the Closed Playtest, we will be launching our Prologue Demo on Steam in the following languages in phases:

Dear Commanders,

First of all, we would like to apologize for the lack of updates as we have been preparing a lot of core gameplay systems, designing individual levels and doing a lot of playtesting. The main reason for this delay is because certain elements in the game are challenging to design for and many times, we found ourselves redesigning parts of the gameplay from the ground up.

I’m personally sorry for having been away from any updates in social media as my schedule has been very tight managing the gameplay, programming and art team. From now on, I will strive to keep the entire community informed and post updates more frequently.

We are launching a Closed Playtest for the Prologue Demo. This Closed Playtest will only be available in English. Currently, this form will be open for 3 weeks (May 20th – June 10th) to give everyone time to see this post, sign up, and then we will be commencing our playtest.

The reason for this Closed Playtest is because our game has many experimental features and we need to ensure all systems are cohesive and it will be well received by the community.

There will only be 20 spots, selected through random selection. If you don’t get selected, please do not fret. We will still continuously collect your feedback during the Prologue Demo’s launch (mainly through the Discord server: https://discord.gg/j6Rbqnktsf) so you can rest assured that we are hearing your voice.

Also, multiple playtests are expected to be held in the future, and players who participated in the previous ones will not be able to participate consecutively, giving more players a chance to join in.

Please sign up here: https://forms.gle/f23LAhAM1vZu2Mo6A

For the Closed Playtest, internet connection is mandatory as we will be gathering in-game analytics. The final game that will be released will not require any internet connection.

After the Closed Playtest, we will be launching our Prologue Demo on Steam in the following languages in phases:

  • English [Phase 1]

  • Japanese [Phase 1]

  • Chinese (Simplified) [Phase 1]

  • Chinese (Traditional) [Phase 1]

  • Russian (To be confirmed) [Phase 2]

  • Ukrainian (To be confirmed) [Phase 2]

  • French [Phase 2]

  • German [Phase 2]

  • Spanish [Phase 2]

Finally, I should note that in the Prologue Demo, that *mecha* everyone wants to see— and which appears at the end of the trailer–will not make an appearance. The reason is because the Prologue Demo is set 5 years before the events of the main game. Instead, the Prologue Demo covers the events that triggered the start of the Evestrian Civil War. It represents about 15% of the entire game.

Once again, I’d like to apologize for my lack of updates, and please look forward to what we have in store for you!

Acorns, Engage!

Xenika

Executive Producer

Team AXERAS

Source

Steam News / 20 May 2026

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