Full notes
Full Axe, Bow & Staff update
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What changed
- Fixes
- UI and audio
- Gameplay
Axe, Bow & Staff changes
Release Notes:
Fixed: the music was mute after the cut scenes;
Fixed: the SFX before starting a level in the world map was too loud;
Fixed: sometimes the visual effects did not play;
Fixed: hitting Azdam before the fight would go to phase 2 directly;
Optimized: the enemy spawning in Level 5-1;
Optimized: the loot position of the sand worms;
Source
Changelog.gg summarizes and formats this update. How we read updates.
