Full notes
Full Aw Heck, WAR! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
-Enemy bases now take damage on a basis of how the game now calculate shrapnel, so a bomb going off a few meters away will not contribute much of any damage, whereas ANY overlapping explosion spheres would contribute 50% damage. So this will make blowing up bases more difficult, direct hits or explosives detonated INSIDE bases are your best bet at destroying them quickly! -Enemy bases now show a cracked/damaged exterior as they incur damage! -Enemies can now see you through windows, so they will attempt to shoot through glass if they see you behind the window. This should've been in the game a long time ago.
Source
Changelog.gg summarizes and formats this update. How we read updates.
