What changed
0 fixes1 addition0 changes0 removals
addedEnemy bases now take damage on a basis of how the game now calculate shrapnel, so a bomb going off a few meters away will not contribute much of any damage, whereas ANY overlapping explosion spheres would contribute 50% damage. So this will make blowing up bases more difficult, direct hits or explosives detonated INSIDE bases are your best bet at destroying them quickly! -Enemy bases now show a cracked/damaged exterior as they incur damage! -Enemies can now see you through windows, so they will attempt to shoot through glass if they see you behind the window. This should've been in the game a long time ago.
Aw Heck, WAR! changes
addedEnemy bases now take damage on a basis of how the game now calculate shrapnel, so a bomb going off a few meters away will not contribute much of any damage, whereas ANY overlapping explosion spheres would contribute 50% damage. So this will make blowing up bases more difficult, direct hits or explosives detonated INSIDE bases are your best bet at destroying them quickly! -Enemy bases now show a cracked/damaged exterior as they incur damage! -Enemies can now see you through windows, so they will attempt to shoot through glass if they see you behind the window. This should've been in the game a long time ago.
-Enemy bases now take damage on a basis of how the game now calculate shrapnel, so a bomb going off a few meters away will not contribute much of any damage, whereas ANY overlapping explosion spheres would contribute 50% damage. So this will make blowing up bases more difficult, direct hits or explosives detonated INSIDE bases are your best bet at destroying them quickly! -Enemy bases now show a cracked/damaged exterior as they incur damage! -Enemies can now see you through windows, so they will attempt to shoot through glass if they see you behind the window. This should've been in the game a long time ago.