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- Avant-Garde: Napoleonic Battles
Devlog #3 : Advanced Moral System - Prototype V0.11!
Test the latest version of the prototype here: Itch - Avant-Garde What's new: Unit Orientation: You can now choose the orientation your unit is facing while waiting for orders. Why is this useful? Well, orientation affe…
Patch notes6 changesGameplayMaps - Avant-Garde: Napoleonic Battles
Devlog #2 : New Staff Unit Available - Prototype V0.10!
Test the latest version of the prototype here: Itch - Avant-Garde What's new: New Staff Unit: Each army now has one staff unit. This unit contains the general of the army. If the general dies, every units of the army wi…
Patch notes2 changesGameplayFix - Avant-Garde: Napoleonic Battles
New Main Game Art!
At the end of this devlog, you'll find the new main art of my RTS game, Avant-Garde! It has been made by Cleiton Venâncio. I'm not going to lie, I'm very pleased with the result and I'm glad I called him for this job! I…
Event3 changesGameplay - Avant-Garde: Napoleonic Battles
Devlog #1: New Unit Available - Prototype V0.09!
Test the lastest version of the prototype here : Itch - Avant-Garde What's new: Cavalery Units: It's about time! The cavalry units are here. They make up for their lack of soldiers with their speed. Be careful not to le…
Patch notes5 changesGameplayUI/audio




