In this update4
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Full Autopsy Simulator update
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Repeated intro
Hey Pathologists,
What changed
- Compatibility
- Gameplay
- UI and audio
- Events
Autopsy Simulator changes
Today, we're providing the latest update around our Autopsy Only Mode game mode, our Public Testing Environment, and how players will join our PTE. In our last Devlog, we revealed our plans for a PTE for Autopsy Only Mode. We're happy to announce that our PTE for AOM is on track for a playable beta build in late September!
We are looking forward to our community having a hands-on experience with AOM and gathering community feedback before the full launch of our new game mode.
New PTE Details
Today, we'd like to announce that the PTE will be open to all who own Autopsy Simulator on Steam!
On PTE launch day, we'll provide the community with a branch code for Autopsy Simulator, which will grant players access to Autopsy Only Mode. Once you've added the branch code to Autopsy Simulator in your Steam library, you'll have access to our AOM beta build.
Here are the steps of how to add a branch code to Autopsy Simulator, ready for you in late September:
Go to your Steam Library
Right Click on Autopsy Simulator
Click on Properties
Select the BETAS tab on the left
Input the branch code (this will be provided on PTE launch day) and click "Check Code"
If the code is correct, it should say "Success! Beta unlocked" below the box. Click on "Opt-into: Name_of_the_branch"
Autopsy Simulator should now be downloading an update for Autopsy Only Mode! If not, simply quit and restart Steam
Later this month, we'll let the community know about the confirmed date for the PTE for AOM. On PTE launch day, we'll provide the branch code where all players will be able to playtest our new game mode!
An update on Autopsy Only Mode
Since our last Devlog, our team has been focusing on Autopsy Only Mode's development to bring more simulation gameplay to Autopsy Simulator! Today, we have some news updates and screenshots to share from our alpha build of AOM.
Firstly, the team has been focused on implementing new assets into Autopsy Only Mode, adding new voice-overs for the game mode, adjusting the current mini-games and adding new mini-games to Autopsy Simulator for AOM. Our current focus is to implement changes and improvements that elevate the simulation gameplay for our new game mode.
New Cadavers to dissect
In our last Devlog, we announced that Autopsy Only Mode will bring three new and varied cadavers to Autopsy Simulator. The team has been working hard on the new Cadavers, and we're happy to share two concept screenshots below! 👇
Each time you dissect a cadaver, there will be eight possible causes of death, with seven generic causes of death across all cadavers and three unique causes of death, one per cadaver.
We've also implemented fourteen decoy causes of death. Decoy causes of death include injuries or harm. They are meant to cause misdirection to the player whilst developing the narrative of the events unfolding as you progress through the autopsy.
We've implemented decoy causes of death to add more randomness to the game mode and increase AOM's replayability. We will cover more about this new feature in a future Devlog!
Changes to the Clipboard 📋
We've also made alterations to the Clipboard which now contains the Crime Scene Police Report in AOM. This has had a total revamp for the new game mode, and now contains integral information about the cadaver and randomised photographs from the event of the crime.
This folder will also contain
Source
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