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Steam News2 May 20197y ago

v1.4.6

New options in multiplayer: - level max. - password. - more informations are displayed in the list of multiplayer games. New content: - game engine was updated to 64 bits. - 1 new faction: elves.

Full notes

Full Aurora Dusk: Steam Age update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Server
fixedNew options in multiplayer: - level max. - password. - more informations are displayed in the list of multiplayer games. New content: - game engine was updated to 64 bits. - 1 new faction: elves. - 2 new items: sylvan mage robe, sylvan mage hat. - 1 new animal: fox. - 1 new perk: toolmaker. - 2 new monsters: evil tree, mancubus. - you can save your selection of soldiers with Crtl+1, Ctrl+2, Ctrl+3... - item shortcuts are saved. - partial japanese translation. Change: - you don't need to complete the adventure to unlock all playable races. - soldiers with range weapons don't move when they are in defensive stance. - skeletons, mummies and zombies are summoned by 4. (instead 1 by 1) - cost of town centre (stone age) decrease. (200 -> 150) - some skills to enhance items are changed. ("hunting" & "stone cutting" -> "weapons forging" and "armour forging") Bugs: - attack with "nightmare" give xp to pyrotechnic magic instead repressive magic. (bug reported by Faith) - 'upgrade' doesn't appear if there's no upgrade. - a bug when you switch between 2 enhancements of items was corrected. (bug reported by Demonpriest) - you cannot join a multiplayer game with a different version of the game. - a bug when you resume the last mission was corrected. - progressions in the 'siege workshop' are correctly saved in the world. - counters of stars in the missions are corrected. - some hats on your character are resized. - visual effect of healing corrected. - you cannot sell steel at the gold age. Missions: - less monsters in the missions 14, 15. - a bug in the mission 15 was corrected. - a bug when you resume the mission 16 was corrected.

Aurora Dusk: Steam Age changes

fixedNew options in multiplayer: - level max. - password. - more informations are displayed in the list of multiplayer games. New content: - game engine was updated to 64 bits. - 1 new faction: elves. - 2 new items: sylvan mage robe, sylvan mage hat. - 1 new animal: fox. - 1 new perk: toolmaker. - 2 new monsters: evil tree, mancubus. - you can save your selection of soldiers with Crtl+1, Ctrl+2, Ctrl+3... - item shortcuts are saved. - partial japanese translation. Change: - you don't need to complete the adventure to unlock all playable races. - soldiers with range weapons don't move when they are in defensive stance. - skeletons, mummies and zombies are summoned by 4. (instead 1 by 1) - cost of town centre (stone age) decrease. (200 -> 150) - some skills to enhance items are changed. ("hunting" & "stone cutting" -> "weapons forging" and "armour forging") Bugs: - attack with "nightmare" give xp to pyrotechnic magic instead repressive magic. (bug reported by Faith) - 'upgrade' doesn't appear if there's no upgrade. - a bug when you switch between 2 enhancements of items was corrected. (bug reported by Demonpriest) - you cannot join a multiplayer game with a different version of the game. - a bug when you resume the last mission was corrected. - progressions in the 'siege workshop' are correctly saved in the world. - counters of stars in the missions are corrected. - some hats on your character are resized. - visual effect of healing corrected. - you cannot sell steel at the gold age. Missions: - less monsters in the missions 14, 15. - a bug in the mission 15 was corrected. - a bug when you resume the mission 16 was corrected.

New options in multiplayer

  • level max.
  • password.

more informations are displayed in the list of multiplayer games.

New content

  • game engine was updated to 64 bits.
  • 1 new faction: elves.
  • 2 new items: sylvan mage robe, sylvan mage hat.
  • 1 new animal: fox.
  • 1 new perk: toolmaker.
  • 2 new monsters: evil tree, mancubus.

you can save your selection of soldiers with Crtl+1, Ctrl+2, Ctrl+3... - item shortcuts are saved. - partial japanese translation.

Change

- you don't need to complete the adventure to unlock all playable races. - soldiers with range weapons don't move when they are in defensive stance. - skeletons, mummies and zombies are summoned by 4. (instead 1 by 1) - cost of town centre (stone age) decrease. (200 -> 150) - some skills to enhance items are changed. ("hunting" & "stone cutting" -> "weapons forging" and "armour forging")

Bugs

- attack with "nightmare" give xp to pyrotechnic magic instead repressive magic. (bug reported by Faith) - 'upgrade' doesn't appear if there's no upgrade. - a bug when you switch between 2 enhancements of items was corrected. (bug reported by Demonpriest) - you cannot join a multiplayer game with a different version of the game. - a bug when you resume the last mission was corrected. - progressions in the 'siege workshop' are correctly saved in the world. - counters of stars in the missions are corrected. - some hats on your character are resized. - visual effect of healing corrected. - you cannot sell steel at the gold age.

Missions

- less monsters in the missions 14, 15. - a bug in the mission 15 was corrected. - a bug when you resume the mission 16 was corrected.

Source

Steam News / 2 May 2019

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