What changed
0 fixes1 addition0 changes0 removals
addedNew content: - new campaign with 10 new missions. This campaign is uncomplete and the translations are approximate. - new game mode: "custom missions" with 2 new missions. - you can switch to a strategic view when you zoom out. (it can be disabled in options) - You can select items in inventory with 10 new buttons. - height effects added to the ground. - frame rate increased. - You can sell items to market. - 1 new monster: "wolf rider". - 1 new map in skirmish mode for 10 villages. Interface: - "Gauges of characteristics" are rectangular. You can change it to circular in options. - confirmation screen added before leaving the game. - in options: the "limit x2" was increase to x4. - the recycle button indicates how much resources it take back. - New button 'next mission' added to skip mission selection screen. - in skirmish mode you can remove a faction. Changes: - the perk "gun nut" affect firearms forging. (suggestion from Yotokan) - you can upgrade "leather gloves" to "gloves of ghoul touch". - self-guided missiles doesn't disapear when they doesn't find any target. (They continue straight) Minor changes - Steam effect added on starting screen. - new sound effect added when you plant a resource. - game settings don't reset when you select a character or companions. - milk added to market. - circle buttons display a white ring when selected. - rollover colors in inventory popup menu changed. - tooptips doesn't appear over dialog screen with a NPC. - AI window does't bug with dialog screen. (thanks to Telemak) - in AI editor "meat pie bonus" changed to iron age. (thanks to Telemak) - screens adapted to Ultrawide Resolution Support. (thanks to Hmm) - you keep all your resources in next mission if you have a backpack.
Aurora Dusk: Steam Age changes
addedNew content: - new campaign with 10 new missions. This campaign is uncomplete and the translations are approximate. - new game mode: "custom missions" with 2 new missions. - you can switch to a strategic view when you zoom out. (it can be disabled in options) - You can select items in inventory with 10 new buttons. - height effects added to the ground. - frame rate increased. - You can sell items to market. - 1 new monster: "wolf rider". - 1 new map in skirmish mode for 10 villages. Interface: - "Gauges of characteristics" are rectangular. You can change it to circular in options. - confirmation screen added before leaving the game. - in options: the "limit x2" was increase to x4. - the recycle button indicates how much resources it take back. - New button 'next mission' added to skip mission selection screen. - in skirmish mode you can remove a faction. Changes: - the perk "gun nut" affect firearms forging. (suggestion from Yotokan) - you can upgrade "leather gloves" to "gloves of ghoul touch". - self-guided missiles doesn't disapear when they doesn't find any target. (They continue straight) Minor changes - Steam effect added on starting screen. - new sound effect added when you plant a resource. - game settings don't reset when you select a character or companions. - milk added to market. - circle buttons display a white ring when selected. - rollover colors in inventory popup menu changed. - tooptips doesn't appear over dialog screen with a NPC. - AI window does't bug with dialog screen. (thanks to Telemak) - in AI editor "meat pie bonus" changed to iron age. (thanks to Telemak) - screens adapted to Ultrawide Resolution Support. (thanks to Hmm) - you keep all your resources in next mission if you have a backpack.
New content
- new campaign with 10 new missions. This campaign is uncomplete and the translations are approximate. - new game mode: "custom missions" with 2 new missions. - you can switch to a strategic view when you zoom out. (it can be disabled in options) - You can select items in inventory with 10 new buttons. - height effects added to the ground. - frame rate increased. - You can sell items to market. - 1 new monster: "wolf rider". - 1 new map in skirmish mode for 10 villages.
Interface
- "Gauges of characteristics" are rectangular. You can change it to circular in options. - confirmation screen added before leaving the game. - in options: the "limit x2" was increase to x4. - the recycle button indicates how much resources it take back. - New button 'next mission' added to skip mission selection screen. - in skirmish mode you can remove a faction.
Changes
- the perk "gun nut" affect firearms forging. (suggestion from Yotokan) - you can upgrade "leather gloves" to "gloves of ghoul touch". - self-guided missiles doesn't disapear when they doesn't find any target. (They continue straight) Minor changes - Steam effect added on starting screen. - new sound effect added when you plant a resource. - game settings don't reset when you select a character or companions. - milk added to market. - circle buttons display a white ring when selected. - rollover colors in inventory popup menu changed. - tooptips doesn't appear over dialog screen with a NPC. - AI window does't bug with dialog screen. (thanks to Telemak) - in AI editor "meat pie bonus" changed to iron age. (thanks to Telemak) - screens adapted to Ultrawide Resolution Support. (thanks to Hmm) - you keep all your resources in next mission if you have a backpack.