In this update8
Full notes
Full Aura of Worlds update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings Adventurers!
What changed
- Gameplay
- UI and audio
- Store
Aura of Worlds changes
This update set focuses on giving you the tools to further customize your player build, amongst other features. This will likely be the final update set pre-1.0 (which will have much more content to show you in September).
Forge Menu Ovehaul
In the new menu for equipment upgrades, you can now see and select how you want to enhance your items. Do you want to freeze opponents with that sword (and fix up the slow swing speed)? How about chaining them together instead or picking two random modifiers?
Quantum Runes
When picked up, they will give you a choice between 1 of 3 perks. Bosses and Cursed Chests are guaranteed to drop at least one.
New Achievements
New 🎼 Music and Sound Effects
The Hub world now has its own music theme.
Over 16 new sound effects.
New level complete stinger.
New Character Upgrade
Choose a starting rune of your choice.
Game Over and Progress menu reworks
Leveling up will grant 3 tokens instead of 2 Edit: unlocks have become more expensive to match in a subsequent patch (though past players have been granted additional tokens).
Reworked to give more animation juice and effects.
Additional dialog to show last unlock.
Patch 0.128.12
Added 3 more achievements
The hunter takes longer to charge up to full power when spawned from a curse on the next level
Further quality of life enhancements
Shopkeeper NPC.
Numerous rebalancing improvements
Numerous UI and gameplay bug fixes
Much more..
Have fun! We have so much more to show you in 1.0 in September (though we have to keep that content locked away for now..)
Source
Changelog.gg summarizes and formats this update. How we read updates.
