In this update6
Full notes
Full Aura of Worlds update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings Adventurers!
What changed
- Maps
- Gameplay
- Balance
- UI and audio
- Performance
- Events
Aura of Worlds changes
There's been quite a number of changes to make Your travels more...interesting:
Graphical Enhancements
Gnarled Gardens: Added multiple terrain variations, sprites, and set pieces.
Celestial Catacombs: Added multiple terrain variations, sprites and set pieces.
Various new and reworked animations:
Randomized Hub Worlds
Steam post imageRune (perk) system rework
You can level up most perks for stronger effects! For example:
Weight lifter II, allows all held objects to be weightless.
Vampirism II, causes defeated foes to drop more health orbs.
This trend applies to almost every rune type added to the game.
Runes are now much more common and more evenly distributed across the worlds!
🎼 New Music
New track for Hazard level theme (by Mat Dwyer) Here's a preview.
Rebalanced Necromancer theme.
New enemy variant: Skeletal Archers
They may not be as fast as their crossbow-wielding brethren, but they make up for it with accuracy.
Other Balance Changes and Bug Fixes
Faster loading times.
Significant Optimization as we continue to port the game to Nintendo Switch.
Projectiles fired from dying enemies can cause friendly fire.
While the Hunter is in a temporarily weakened state, it deals less damage (based on feedback from the Cursed Chest mechanic)
Enemy health scaling, when jumping between worlds, has been increased.
Numerous surprises...
NOTE: We will be merging other smaller updates with this announcement, so stay tuned!
Halloween Event (Patch 0.120.4.8)
We've been doing some redecorating around the hub world🍂🎃!
Rebalanced special tile distribution in Grotto of Guidance and Celestial Catacombs*
Check the top left of the hub for some goodies.
All XP you gain during a run increases by 12% during Halloween (and up to the 6th of November). You'll need it because:
Undead enemies rise more frequently during this season!
Source
Changelog.gg summarizes and formats this update. How we read updates.
