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Steam News29 January 20265mo ago

0.3.0c

Major Systems Overhaul Investigation System Refactor: Massive type-safety overhaul of the Investigation System, removing any types and replacing magic strings with strict enum types (InvestigationSystem.ts).

In this update4

Full notes

Full Attorney Adventure update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions2 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
removedMajor Systems OverhaulInvestigation System Refactor : Massive type-safety overhaul of the Investigation System, removing any types and replacing magic strings with strict enum types (InvestigationSystem.ts).
addedNew User Experience (UX) FeaturesLegal Encyclopedia : Added the LegalEncyclopediaPanel, an searchable in-game reference for legal rules and case law.
addedNew User Experience (UX) FeaturesSettings Menu : Implemented a comprehensive SettingsMenu exposing new accessibility options and game preferences.
fixedNew User Experience (UX) FeaturesTutorial Stabilization : Fixed overlay integration issues and stabilized tutorial smoke tests (
changedGameplay & NarrativeObjection Realism : Implemented nuanced objection logic (ObjectionRealism.test.ts) accounting for judicial discretion and specific legal grounds.
addedGameplay & NarrativeInvestigation Moods : Added "Mood" mechanics to the investigation phase, allowing character stats to influence outcome probabilities.

Attorney Adventure changes

removedInvestigation System Refactor : Massive type-safety overhaul of the Investigation System, removing any types and replacing magic strings with strict enum types (InvestigationSystem.ts).
addedLegal Encyclopedia : Added the LegalEncyclopediaPanel, an searchable in-game reference for legal rules and case law.
addedSettings Menu : Implemented a comprehensive SettingsMenu exposing new accessibility options and game preferences.
fixedTutorial Stabilization : Fixed overlay integration issues and stabilized tutorial smoke tests (
changedObjection Realism : Implemented nuanced objection logic (ObjectionRealism.test.ts) accounting for judicial discretion and specific legal grounds.

Major Systems Overhaul

  • Investigation System Refactor: Massive type-safety overhaul of the Investigation System, removing any types and replacing magic strings with strict enum types (InvestigationSystem.ts).

  • Mistrial Mechanics: Deepened Mistrial mechanics with dedicated system logic and emotion-driven triggers (MistrialSystem.test.ts).

  • Type Safety: Enforced strict typing across all script and game data types, cleaning up legacy technical debt in ScriptTypes.ts

    and GameTypes.ts.

New User Experience (UX) Features

  • Legal EncyclopediaAdded the LegalEncyclopediaPanel, an searchable in-game reference for legal rules and case law.
  • Settings Menu: Implemented a comprehensive SettingsMenu

    exposing new accessibility options and game preferences.

  • Tutorial Engine: Launched the interactive TutorialEngine and TutorialOverlay with the first "Onboarding Basics" lessons.

  • Tutorial StabilizationFixed overlay integration issues and stabilized tutorial smoke tests (

Gameplay & Narrative

  • Objection Realism: Implemented nuanced objection logic (ObjectionRealism.test.ts) accounting for judicial discretion and specific legal grounds.

  • Investigation MoodsAdded "Mood" mechanics to the investigation phase, allowing character stats to influence outcome probabilities.
  • Dynamic EmotionsUpdated script definitions to support dynamic, script-driven character emotional states in the courtroom.

Technical & Maintenance

  • Build StabilizationFixed critical build errors and type mismatches that were blocking the release.
  • Asset CleanupRemoved unused assets to reduce the distribution size.

Source

Steam News / 29 January 2026

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