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Steam News24 March 20263mo ago

Major Overhaul 0.5.4a

1. Massive v0.5.4 UI Stabilization & Pre-flight Audits ([c]496a48a[/c]) Giant Codebase Refactoring (189+ Files Modified): Sweeping changes and alignment across Legal Practice, Court, and Negotiation phases to ensure UI

In this update4

Full notes

Full Attorney Adventure update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions9 changes0 removals
  • UI and audio
  • Performance
changed1. Massive v0.5.4 UI Stabilization & Pre-flight Audits ([c]496a48a[/c])Giant Codebase Refactoring (189+ Files Modified): Sweeping changes and alignment across Legal Practice, Court, and Negotiation phases to ensure UI consistency and reduce technical debt.
changed1. Massive v0.5.4 UI Stabilization & Pre-flight Audits ([c]496a48a[/c])Practice/Trial Synchronization: Completely reworked the [c]PracticeDashboard[/c], [c]NegotiationPanel[/c], and [c]CaseOverviewTab[/c].
added1. Massive v0.5.4 UI Stabilization & Pre-flight Audits ([c]496a48a[/c])Component Demolition & Rebuild: Deprecated the bloated [c]CaseDetailOverlay[/c] and replaced it with a highly structured [c]CaseWorkspaceView[/c] and a new [c]MasterDocumentViewer[/c].
added1. Massive v0.5.4 UI Stabilization & Pre-flight Audits ([c]496a48a[/c])New Sub-Systems Added: Introduced [c]bailSystem.ts[/c], [c]calendarSystem.ts[/c], and [c]plannerLogic.ts[/c] alongside brand new [c]PracticeWeekCalendar[/c] and [c]CalendarView[/c] components to support dynamic scheduling.
changed1. Massive v0.5.4 UI Stabilization & Pre-flight Audits ([c]496a48a[/c])Tutorial Stability: Strengthened InteractiveTutorial.tsx, [c]BandwidthTutorial[/c], and [c]Rule9CertificateModal[/c] logic.
changed2. Astronomy Splash Screen & Global Music Controls (Current Session)Visual Overhaul: Eliminated performance-heavy canvas glitch loops on the splash screen, introducing a hardware-accelerated, single 5-second cinematic pan mimicking real-life astronomy and orbital parallax.

Attorney Adventure changes

changedGiant Codebase Refactoring (189+ Files Modified): Sweeping changes and alignment across Legal Practice, Court, and Negotiation phases to ensure UI consistency and reduce technical debt.
changedPractice/Trial Synchronization: Completely reworked the [c]PracticeDashboard[/c], [c]NegotiationPanel[/c], and [c]CaseOverviewTab[/c].
addedComponent Demolition & Rebuild: Deprecated the bloated [c]CaseDetailOverlay[/c] and replaced it with a highly structured [c]CaseWorkspaceView[/c] and a new [c]MasterDocumentViewer[/c].
addedNew Sub-Systems Added: Introduced [c]bailSystem.ts[/c], [c]calendarSystem.ts[/c], and [c]plannerLogic.ts[/c] alongside brand new [c]PracticeWeekCalendar[/c] and [c]CalendarView[/c] components to support dynamic scheduling.
changedTutorial Stability: Strengthened InteractiveTutorial.tsx, [c]BandwidthTutorial[/c], and [c]Rule9CertificateModal[/c] logic.

1. Massive v0.5.4 UI Stabilization & Pre-flight Audits ([c]496a48a[/c])

  • Giant Codebase Refactoring (189+ Files Modified): Sweeping changes and alignment across Legal Practice, Court, and Negotiation phases to ensure UI consistency and reduce technical debt.

  • Practice/Trial SynchronizationCompletely reworked the [c]PracticeDashboard[/c], [c]NegotiationPanel[/c], and [c]CaseOverviewTab[/c].
  • Component Demolition & RebuildDeprecated the bloated [c]CaseDetailOverlay[/c] and replaced it with a highly structured [c]CaseWorkspaceView[/c] and a new [c]MasterDocumentViewer[/c].
  • New Sub-Systems AddedIntroduced [c]bailSystem.ts[/c], [c]calendarSystem.ts[/c], and [c]plannerLogic.ts[/c] alongside brand new [c]PracticeWeekCalendar[/c] and [c]CalendarView[/c] components to support dynamic scheduling.
  • Tutorial Stability: Strengthened

    InteractiveTutorial.tsx, [c]BandwidthTutorial[/c], and [c]Rule9CertificateModal[/c] logic.

2. Astronomy Splash Screen & Global Music Controls (Current Session)

  • Visual Overhaul: Eliminated performance-heavy canvas glitch loops on the splash screen, introducing a hardware-accelerated, single 5-second cinematic pan mimicking real-life astronomy and orbital parallax.

  • Always-On Hardware Deck: Injected a [c]z-[100000][/c] glassmorphism

    GlobalMusicControls widget into the root application shell. Exposes live track data and tactile [c]Play/Pause/Skip[/c] functions.

  • Aggressive Tutorial Exception: Explicitly re-wired the

    InteractiveTutorial's global capture-phase blocker so the audio controls bypass all safety lockouts and remain fully clickable, even in the strictest parts of the tutorial.

3. Content Expansion, Lore, & Optimization ([c]c3711db[/c])

  • Legal Encyclopedia & Glossary ExpansionFleshed out the in-game wiki components ([c]LegalEncyclopediaPanel[/c], [c]GlossaryModal[/c]) to support new terminology and branching cases.
  • Payload Trimming: Purged 4,600+ lines of stale, bloated CSS chunks ([c]201.59bcbd39.chunk.css[/c]), radically slimming the build payload and cleaning up the [c]used-assets.json[/c].

  • Case Logic RefinementAdjusted narrative and logic pools inside [c]Case02_Master[/c] and [c]case_constitutional_crisis.json[/c] for proper branching.

4. Art Restoration & Dependency Pinning ([c]4124be3[/c])

  • Art Recovery: Safely tracked down and recovered missing/corrupted UI assets ([c]Client 2[/c] portrait art) and safely wired them back into the [c]portraitRegistry.ts[/c].

Source

Steam News / 24 March 2026

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