HomeGamesUpdatesPricingMethodology
Steam News8 August 20262d ago

Cow Update!

This update adds some new things related to cows! Cows now actually eat grass. After eating 6 pixels of grass (max 2 per bite), they will poop. The Cow manure reacts with Soil to create Loam.

In this update1

Full notes

Full Atomcraft update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • Balance
  • Performance
addedThis update adds some new things related to cows!
addedThere is also a new craftable Cowbell pixel in the Extra pixels category. The Cowbell is a signal-activatable pixel that causes any nearby Cows to produce Milk if they are ready (there is a one minute cooldown on milk production after giving milk), so you could use this to create automatic milk farms! The Cowbell is made from Brass, which is a new alloy you can make from Copper and Zinc.
changedQOL: if an Electrode is not within the player's simulated area, it now does not play the flicker and sound effects
changedPERFORMANCE: many places in the code were calling native Godot API random number generation functions that were inefficient, which was contributing to the performance stuttering for some people - these have now been changed out for deterministic-lookup-based RNG functions and are much more performant, so hopefully this helps reduce the stuttering for many people.

Atomcraft changes

addedThis update adds some new things related to cows!
addedThere is also a new craftable Cowbell pixel in the Extra pixels category. The Cowbell is a signal-activatable pixel that causes any nearby Cows to produce Milk if they are ready (there is a one minute cooldown on milk production after giving milk), so you could use this to create automatic milk farms! The Cowbell is made from Brass, which is a new alloy you can make from Copper and Zinc.
changedQOL: if an Electrode is not within the player's simulated area, it now does not play the flicker and sound effects
changedPERFORMANCE: many places in the code were calling native Godot API random number generation functions that were inefficient, which was contributing to the performance stuttering for some people - these have now been changed out for deterministic-lookup-based RNG functions and are much more performant, so hopefully this helps reduce the stuttering for many people.

This update adds some new things related to cows!

Cows now actually eat grass. After eating 6 pixels of grass (max 2 per bite), they will poop. The Cow manure reacts with Soil to create Loam.

There is also a new craftable Cowbell pixel in the Extra pixels category. The Cowbell is a signal-activatable pixel that causes any nearby Cows to produce Milk if they are ready (there is a one minute cooldown on milk production after giving milk), so you could use this to create automatic milk farms! The Cowbell is made from Brass, which is a new alloy you can make from Copper and Zinc.

In addition:

  • QOL: if an Electrode is not within the player's simulated area, it now does not play the flicker and sound effects

  • PERFORMANCEmany places in the code were calling native Godot API random number generation functions that were inefficient, which was contributing to the performance stuttering for some people - these have now been changed out for deterministic-lookup-based RNG functions and are much more performant, so hopefully this helps reduce the stuttering for many people.

More updates coming soon!

Join the Community today!

Atomcraft

and if you haven't already please leave me a Steam review, it really helps me a lot!

-Triplejump

Source

Steam News / 8 August 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.