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Steam News10 June 202625d ago

New cave rooms and misc improvements

Additions in this patch: added some more rooms to the limestone caves biome, particularly the upper level where we would sometimes see significant repetition of rooms - this should help with that a lot added a toggle in

Full notes

Full Atomcraft update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions1 change0 removals
  • Maps
  • Gameplay
  • UI and audio
addedadded some more rooms to the limestone caves biome, particularly the upper level where we would sometimes see significant repetition of rooms - this should help with that a lot
addedadded a toggle in the Spaceship Inventory window to switch between Player, Ship, and Both for basis of sorting
changedimproved the settling sounds for metal and rock-type materials so they are a lot less repetitive now
fixedBUGFIX: world map was not opening when you were out-of-range - this is fixed now
fixedBUGFIX: picking up animals should show the proper localized name now
fixedBUGFIX: hovered material tooltip now considers the correct flashlight range when deciding whether to appear

Atomcraft changes

addedadded some more rooms to the limestone caves biome, particularly the upper level where we would sometimes see significant repetition of rooms - this should help with that a lot
addedadded a toggle in the Spaceship Inventory window to switch between Player, Ship, and Both for basis of sorting
changedimproved the settling sounds for metal and rock-type materials so they are a lot less repetitive now
fixedBUGFIX: world map was not opening when you were out-of-range - this is fixed now
fixedBUGFIX: picking up animals should show the proper localized name now

Additions in this patch:

  • added some more rooms to the limestone caves biome, particularly the upper level where we would sometimes see significant repetition of rooms - this should help with that a lot

  • added a toggle in the Spaceship Inventory window to switch between Player, Ship, and Both for basis of sorting

  • improved the settling sounds for metal and rock-type materials so they are a lot less repetitive now

  • BUGFIXworld map was not opening when you were out-of-range - this is fixed now
  • BUGFIX: picking up animals should show the proper localized name now

  • BUGFIX: hovered material tooltip now considers the correct flashlight range when deciding whether to appear

  • BUGFIX: force refresh of the world map when updating material search

Source

Steam News / 10 June 2026

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