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Steam News18 January 20265mo ago

AToM - 1974 - Coming Soon

Hi - my name is Clive Lawrence aka tmwfa Some exciting news straight from the seventies...

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Full AToM - 1974 update

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What changed

0 fixes0 additions12 changes0 removals
  • Store
  • Gameplay
  • Compatibility
changedAToM - 1974 - Steam Store Page (Live)I'm pleased to announce that the Steam store page for AToM - 1974 - is now live:
changedAToM - 1974 - Steam Store Page (Live)AToM 1974
changedAToM - 1974 - Steam Store Page (Live)To celebrate the countdown-to-release, I put together a short preview trailer:
changedAToM - 1974 - Steam Store Page (Live)If you're keen to support, head over to the store page to wish-list and/or drop me some comments.
changedAToM - 1974 - Steam Store Page (Live)All going well, the game will go live on Steam (PC) on Friday 30th January 2026.
changedWhat is AToM - 1974?AToM - 1974 - is a morse code training toy. The device aims to teach you 36 x morse code characters from the international set via level, score and time-driven arcade-styled gameplay.

AToM - 1974 changes

changedI'm pleased to announce that the Steam store page for AToM - 1974 - is now live:
changedAToM 1974
changedTo celebrate the countdown-to-release, I put together a short preview trailer:
changedIf you're keen to support, head over to the store page to wish-list and/or drop me some comments.
changedAll going well, the game will go live on Steam (PC) on Friday 30th January 2026.

Hi - my name is Clive Lawrence aka tmwfa

Some exciting news straight from the seventies...

AToM - 1974 - Steam Store Page (Live)

I'm pleased to announce that the Steam store page for AToM - 1974 - is now live:

AToM 1974

To celebrate the countdown-to-release, I put together a short preview trailer:

If you're keen to support, head over to the store page to wish-list and/or drop me some comments.

All going well, the game will go live on Steam (PC) on Friday 30th January 2026.

What is AToM - 1974?

AToM - 1974 - is a morse code training toy. The device aims to teach you 36 x morse code characters from the international set via level, score and time-driven arcade-styled gameplay.

In terms of launch features, the game will launch with:

  • 3.6E15 possible prompt combinations - 3,656,158,440,062,976 to be precise

  • 36 characters to learn - 26 letters and 10 numbers from the international set

  • 3 modes to master - encode, decode and transcode

  • Procedural gameplay - challenges are generated as-you-progress

  • Reactive manual - manual characters are masked/unmasked based on correct/incorrect answers

  • Auto-clues - provided on incorrect answers: to supplement character-learning

  • High-score saving - a better score means you are getting faster and/or progressing further

  • Level-tracking - 30 in total - also tied to 30 Steam achievements

  • Time-limited gameplay - time pressure increases as you progress

The launch build will target PC-only and keyboard-only input.

Pre-Release Testing & Feedback

If this game seems like your jam and you're keen to help out with some playtesting, I'll be doing a call-out for pre-release testing and feedback very soon. Regardless, I'm keen to hear any thoughts and feedback you have about the game so far - comments, questions and suggestions are all encouraged!

Additional Information

You can read more about the inception and development of AToM - 1974 here:

AToM - 1974 Windows game - IndieDB

You can also check out some unedited gameplay footage from the latest build here:

I'll be doing some updated making-of posts after the game launches.

Thanks for reading and stay tuned for further updates.

Clive Lawrence @tmwfa

Source

Steam News / 18 January 2026

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