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Steam News24 February 20264mo ago

Demo update: ATMOSFAR SNF 1.0-2 released

Hello again, vagabonds! Following up on yesterday's release and the promise to keep stabilizing the first ever public release of an ATMOSFAR version, we're back with today's update focusing specifically on performance.

In this update2

Full notes

Full ATMOSFAR update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello again, vagabonds! Following up on yesterday's release and the promise to keep stabilizing the first ever public release of an ATMOSFAR version, we're back with today's update focusing specifically on performance. This update addresses a widely reported issue with medium to high end GPUs struggling to achieve decent FPS especially on 2K and 4K monitors which this deployment now solves. Beyond that, a number of other points of feedback and bugs have been addressed and here you can check out today's patch notes:

What changed

1 fix0 additions8 changes0 removals
  • Performance
  • Gameplay
  • Balance
fixedHello again, vagabonds! Following up on yesterday's release and the promise to keep stabilizing the first ever public release of an ATMOSFAR version, we're back with today's update focusing specifically on performance. This update addresses a widely reported issue with medium to high end GPUs struggling to achieve decent FPS especially on 2K and 4K monitors which this deployment now solves. Beyond that, a number of other points of feedback and bugs have been addressed and here you can check out today's patch notes:
changedCodeVENU-8115: Overhauled resolution scale setting to significantly improve rendering performance on mid to high end GPUs running 2K or 4K displays
changedCodeVENU-8094: Player can interact with items inside of tent causing sleeping deadlock
changedCodeVENU-8109: Lingering fog density debug key could be triggered in demo build causing various rendering issues
changedCodeVENU-8113: Player can become deadlocked due to too low fuel spawn rates in certain areas
changedCodeVENU-8126: Replace unique items with spawner system to avoid resetting on save reload

ATMOSFAR changes

fixedHello again, vagabonds! Following up on yesterday's release and the promise to keep stabilizing the first ever public release of an ATMOSFAR version, we're back with today's update focusing specifically on performance. This update addresses a widely reported issue with medium to high end GPUs struggling to achieve decent FPS especially on 2K and 4K monitors which this deployment now solves. Beyond that, a number of other points of feedback and bugs have been addressed and here you can check out today's patch notes:
changedVENU-8115: Overhauled resolution scale setting to significantly improve rendering performance on mid to high end GPUs running 2K or 4K displays
changedVENU-8094: Player can interact with items inside of tent causing sleeping deadlock
changedVENU-8109: Lingering fog density debug key could be triggered in demo build causing various rendering issues
changedVENU-8113: Player can become deadlocked due to too low fuel spawn rates in certain areas

ATMOSFAR SNF 1.0-2 release notes

Code

  • VENU-8115: Overhauled resolution scale setting to significantly improve rendering performance on mid to high end GPUs running 2K or 4K displays

  • VENU-8079: Extractor tool laser is sometimes not turning off properly

  • VENU-8084: PACE guard drones can in rare instances be interacted with from large distances

  • VENU-8085: Player character can't always get up after being set on fire

  • VENU-8094: Player can interact with items inside of tent causing sleeping deadlock

  • VENU-8109: Lingering fog density debug key could be triggered in demo build causing various rendering issues

  • VENU-8113: Player can become deadlocked due to too low fuel spawn rates in certain areas

  • VENU-8114: Tutorial logs do not always serialize correctly

  • VENU-8120: Include application release version number in bug reports

  • VENU-8126: Replace unique items with spawner system to avoid resetting on save reload

  • VENU-8128: Player character ragdoll does not always properly reset

  • VENU-8051: Using bandage in passenger seat can cause the player to fall through Wasp

  • VENU-8054: Player can exit Wasp while trying to use inventory items

  • VENU-8012: Player character exiting Wasp passenger seat can causes it to snap violently

  • VENU-8130: Welder tool drains power when not actually repairing

  • VENU-8129Welder repair interaction accuracy improved to better track with camera

Crash

  • VENU-7188: Improperly handled Wwise audio stop call can cause the application to crash on quit

If you're still experiencing performance problems with this update, we'd love to hear from you in the comments. Thank you again for playing the ATMOSFAR Demo, and keep the blue side up! // Apog Labs

Source

Steam News / 24 February 2026

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