Athena Crisis
Steam News 24 October 20241y ago

Monthly Update: Vampire Medic

In this month’s update we are introducing Costumes & Invasion Skills! You can now customize your faction for PvP with custom outfits for Pioneers, Infantry, Rocket Launchers and our new Vampire Medic. We also added exci…

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Full Athena Crisis update

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0 fixes11 additions4 changes0 removals
  • Balance
  • Gameplay
  • Maps
  • Events
addedIn this month’s update we are introducing Costumes & Invasion Skills! You can now customize your faction for PvP with custom outfits for Pioneers, Infantry, Rocket Launchers and our new Vampire Medic. We also added exciting new skills to go with the theme, such as Blood Moon. This skill continuously heals units, but uses those health points when activating its power. We also added brand new invasion skills like Bubble Wrap that equip all units with a shield for one turn, and Charge Overflow which brings charges into an invasion right away.
addedNEW AND IMPROVED
changedLeader Animations + Leader Medal : There is now a subtle animation on leader units to remind you which units are leaders. The leader icon was changed to a medal. The previous icon is now finally used for Effects again.
addedSea Barriers : Two Sea Barrier structures were added. They work the same as barriers on land. The Corvette, Frigate and Destroyer received the ability to attack structures. Frigates are the only long-range unit that can attack structures
addedNew Unit Moved Icon : Units that have moved but can still act now have a tiny shoe icon on the bottom right
addedNew Per-Player Rescue and Capture Flag : The icons for rescue and capture are now using faction colors. This gives more information when rescuing a unit is contested. Players can now give up in ranked games.

In this month’s update we are introducing Costumes & Invasion Skills! You can now customize your faction for PvP with custom outfits for Pioneers, Infantry, Rocket Launchers and our new Vampire Medic. We also added exciting new skills to go with the theme, such as Blood Moon. This skill continuously heals units, but uses those health points when activating its power. We also added brand new invasion skills like Bubble Wrap that equip all units with a shield for one turn, and Charge Overflow which brings charges into an invasion right away.

NEW AND IMPROVED

  • Unit Costumes: You can now buy various costumes for units in the shop to customize your faction! Initially you can choose between 6 different styles for Pioneers, Infantry and Rocket Launchers AND you can unlock the Vampire Medic style. Happy Halloween!

  • Leader Animations + Leader MedalThere is now a subtle animation on leader units to remind you which units are leaders. The leader icon was changed to a medal. The previous icon is now finally used for Effects again.
  • Sea BarriersTwo Sea Barrier structures were added. They work the same as barriers on land. The Corvette, Frigate and Destroyer received the ability to attack structures. Frigates are the only long-range unit that can attack structures
  • New Unit Moved Icon: Units that have moved but can still act now have a tiny shoe icon on the bottom right

  • New Per-Player Rescue and Capture Flag: The icons for rescue and capture are now using faction colors. This gives more information when rescuing a unit is contested. Players can now give up in ranked games.

  • Power Activations: The Player Card now receives a rainbow border when you can activate a power. Power activation animations were sped up by 4x when using the "Normal" animation speed, same as when using "Fast AI" / "Always Fast". This was indeed way too slow before.

  • Super Tank Power: +2 movement for tread, heals tread units by 50% and increases attack by 30% (4 charges).

  • EditorAdded a "Load Map" button to the Map Editor that takes you to the map list on your user profile. The Entity Panel now has text input elements next to the slider for easier adjustment of unit values

INVASIONS

  • New: You can now bring skills into invasions! That's it, that's the feature. Yay!

  • New: Crystal Rewards: When you activate a Power Crystal and you win against an invader, you now get a random crystal as a reward. When you invade using a Phantom/Command crystal and you lose, you will receive one of Power, Valor or Phantom/Command, whichever you didn't use to invade. The probability is related to the cost of the crystal.

  • New: You may receive a supply unit as part of your spawns.

  • New: When you activate a Power Crystal on a map without an HQ, one of your Barracks or Spawn Platforms converts into an HQ, which makes those maps more interesting to Phantom invaders

  • Changed: On big maps, the deploy area is now slightly larger, reducing the likelihood that your faction will spawn far apart.

NEW SKILLS

  • Blood Moon: This skill works best with the Vampire Medic costume. It heals units by 10hp at the beginning of each turn and increases the attack of Medics. When you activate the power it increases movement range of soldiers by 2 and attack of all units by 30%, but reduces the health of all your units.

  • Bubble Wrap: This power activates

Source

Steam News / 24 October 2024

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