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Steam News21 January 20242y ago

Hotfix 1.4.0k

Fixed an issue where the background panel didn’t fully cover the screen in ultra wide resolutions Fixed an issue where the player would spawn into the void if he somehow died before finding the first checkpoint.

Full notes

Full Athemore update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition0 changes0 removals
  • Fixes
  • Gameplay
fixedFixed an issue where the background panel didn’t fully cover the screen in ultra wide resolutions
fixedFixed an issue where the player would spawn into the void if he somehow died before finding the first checkpoint. The player now spawns at the start position if he dies.
fixedFixed a trigger that didn’t properly reset the Burial Chamber puzzle.
fixedFixed an issue that would display the wrong ending description which is connected to the actual ending.
fixedFixed an issue where the dagger didn’t get consumed after being used into the green flame.
addedAdded missing colliders here and there.

Athemore changes

fixedFixed an issue where the background panel didn’t fully cover the screen in ultra wide resolutions
fixedFixed an issue where the player would spawn into the void if he somehow died before finding the first checkpoint. The player now spawns at the start position if he dies.
fixedFixed a trigger that didn’t properly reset the Burial Chamber puzzle.
fixedFixed an issue that would display the wrong ending description which is connected to the actual ending.
fixedFixed an issue where the dagger didn’t get consumed after being used into the green flame.
  • Fixed an issue where the background panel didn’t fully cover the screen in ultra wide resolutions

  • Fixed an issue where the player would spawn into the void if he somehow died before finding the first checkpoint. The player now spawns at the start position if he dies.

  • Fixed a trigger that didn’t properly reset the Burial Chamber puzzle.

  • Fixed an issue that would display the wrong ending description which is connected to the actual ending.

  • Fixed an issue where the dagger didn’t get consumed after being used into the green flame.

  • Added missing colliders here and there.

Source

Steam News / 21 January 2024

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