What changed
0 fixes1 addition0 changes0 removals
addedAstrox will be on sale for just 4 bucks over the next 2 weeks. I was hoping that some of the younger gamers with tight wallets can knock this one off their wishlist. I can't thank everyone enough for the support over this past year. Okay on to the good stuff! I am slowly getting back into the swing now that the kiddos are back in school. I have been working quietly on some stuff behind the scenes and I figured it was time to share. People are asking me for a number of things, and it seems like one of the biggest improvements I need to make is a scaling UI. You will be happy to know this is in the works. With this new UI system, I have already started working on some basic editors for Astrox. The SHIP editor will allow players to construct the ship model from various smaller components. Then you can edit the base stats along with special bonuses and hindrances. The editor will create the TEXT file that holds all the data for the ship itself. thus allowing you to share designs with me, and each other. Stations, NPC ships, etc will also be editable. I am currently working on the the flight mechanics based off of the engine position and stats. This will allow players to design some interesting ships, that all fly and feel different. Anyway, just wanted to give everyone a heads up about what's been cooking. Again, I cannot thank you guys enough for the feedback and support. I will do my best to make Astrox a gem we can all enjoy for years to come.
Astrox: Hostile Space Excavation changes
addedAstrox will be on sale for just 4 bucks over the next 2 weeks. I was hoping that some of the younger gamers with tight wallets can knock this one off their wishlist. I can't thank everyone enough for the support over this past year. Okay on to the good stuff! I am slowly getting back into the swing now that the kiddos are back in school. I have been working quietly on some stuff behind the scenes and I figured it was time to share. People are asking me for a number of things, and it seems like one of the biggest improvements I need to make is a scaling UI. You will be happy to know this is in the works. With this new UI system, I have already started working on some basic editors for Astrox. The SHIP editor will allow players to construct the ship model from various smaller components. Then you can edit the base stats along with special bonuses and hindrances. The editor will create the TEXT file that holds all the data for the ship itself. thus allowing you to share designs with me, and each other. Stations, NPC ships, etc will also be editable. I am currently working on the the flight mechanics based off of the engine position and stats. This will allow players to design some interesting ships, that all fly and feel different. Anyway, just wanted to give everyone a heads up about what's been cooking. Again, I cannot thank you guys enough for the feedback and support. I will do my best to make Astrox a gem we can all enjoy for years to come.
Astrox will be on sale for just 4 bucks over the next 2 weeks. I was hoping that some of the younger gamers with tight wallets can knock this one off their wishlist. I can't thank everyone enough for the support over this past year. Okay on to the good stuff! I am slowly getting back into the swing now that the kiddos are back in school. I have been working quietly on some stuff behind the scenes and I figured it was time to share. People are asking me for a number of things, and it seems like one of the biggest improvements I need to make is a scaling UI. You will be happy to know this is in the works. With this new UI system, I have already started working on some basic editors for Astrox. The SHIP editor will allow players to construct the ship model from various smaller components. Then you can edit the base stats along with special bonuses and hindrances. The editor will create the TEXT file that holds all the data for the ship itself. thus allowing you to share designs with me, and each other. Stations, NPC ships, etc will also be editable. I am currently working on the the flight mechanics based off of the engine position and stats. This will allow players to design some interesting ships, that all fly and feel different. Anyway, just wanted to give everyone a heads up about what's been cooking. Again, I cannot thank you guys enough for the feedback and support. I will do my best to make Astrox a gem we can all enjoy for years to come.