Full notes
Full AstroViking update
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What changed
- Gameplay
- UI and audio
- Compatibility
AstroViking changes
We're back with more progress! After 7 months of work on this update, we're finally nearing the home stretch. So many things have been added by this point that this update might as well be a full on re-release of AstroViking. It’s taken a long time to get this far, and we’re very grateful for the your patience. Our core team is only 4 people, so major improvements take a huge amount of time to finish. Without further ado, here are the biggest new features we've added to the game:
An all-new arena for classic mode, Niflheim! This arena will replace the old one. Instead of being boxed inside that abstract space area from the current Steam release, you'll be fighting on a blizzard-stricken frozen lake floating in outer space:
The Expanse, a new area for completing tutorials and testing your weapons before moving into the actual combat arena:
New VFX for the Vortex and Dash. Practically everything visual has been reworked throughout the game, but your abilities have been especially polished:
New pause screen. Instead of just a black overlay with the word "Paused", we stepped it up a notch with a neat vaporwave visual effect which looks like a paused VHS tape. Add in some spicy visuals and we've got ourselves a really cool pause screen:
A loading screen with randomly selected tips. Replacing our simple black loading screen is an actual stylized loading bar:
Ragnarok mode rework. Ragnarok mode will be getting an easier unlock condition as well as a new arena specifically for it. The menu art for selecting Ragnarok mode is also pretty cool now:
New skill tree. We've reworked the skill tree with the introduction of status ailments. From now on, you can simply jump into one of 6 paths, each with their own branches, right from the start. Now there's an EXPONENTIAL number of ways to build your character, and we've even introduced a progress bar to show you how close your run is to a "maxed out" character:
FULL CONTROLLER SUPPORT, FINALLY!. Yes, it's finally coming. The game is fully playable in every sense with a controller. Menus, equipment selection, gameplay, and even the leaderboard all support controller-based navigation. DualShock 4 controllers even have fully integrated LED support!
Thank you guys for all of your support. This update will be out sometime soon, for real this time. Let us know what you think of the new content in the comment section, we'd love to hear from all of you. - The Artii Games Team
Source
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