Update log
Full ASTRONEER update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Compatibility
- Fixes
- UI and audio
April’s patch is now available to download and there’s plenty of fixes and improvements for you to review in the patch notes below.
We recently had some exciting STARSEEKER news to share at our Triple-i Initiative showcase appearance, including an update on the Open Beta starting later this month! That said, it bears repeating that nothing has changed as far as our commitment to continue our monthly patches of fixes and improvements for ASTRONEER.
And don’t forget that the EXO Cares Initiative is currently running. So, if you want to make the SOL system neat & tidy while earning some sweet rewards, then make sure you check it out.
Something else I wanted to highlight is our Live Bug Tracker. As mentioned last month, we’re using this to track legacy bugs that have been around since before the release of Megatech. If you run into a bug that’s not already on there then be sure to report them by emailing support@systemera.net.
Note: This update is not backwards compatible, meaning that saves in this version won't run on older versions of the game. If this is relevant to you, you may want to create a backup duplicate of your save file.
FREE STARSEEKER EXPEDITION SUIT
Unless you have been under a research module for the last year, you probably know that we are working on a brand-new game in the Astroneer universe, STARSEEKER: Astroneer Expeditions!! Learn all about it and sign up for our beta tests here: www.starseekergame.com
While we gear up for the launch of STARSEEKER in 2026, we wanted to make sure the Astroneer crew could get in on the fun! Log in (open up ASTRONEER) at any time for the next few weeks to automatically unlock STARSEEKER's Expedition Suit. Just head to the customization menu and equip it and you are good to go! (It might take a few minutes to unlock).
BUG FIXES
Megastructures
Fixed an issue where Megastructure holograms would rotate 90° from their Anchor holograms.
Fixed an issue where the Mega-Deconstructor would appear in the Creative Catalog on Aeoluz.
DLS:
Fixed an issue where the DLS hologram would face away from the player.
Fixed an issue which caused an incorrect version of the Construction Anchor Landing Pad Hologram to appear when trying to place it.
Removed the DLS Anchor from the Research Catalog in the Adventure Mode as it’s not printable in this mode.
Fixed a bug where players would see the Launch Tube door animate open even though it was already open when placing an Orbital Platform Package.
Fixed an issue where the Orbital Platform Construction Anchor would be available before the mission 'Constellation Prize' is unlocked.
Orbital Platform:
Resolvedan issuewhich caused power plugs to not extend when pulled.
Fixed an issue which could cause the Backpack UI to display when choosing which planet the Orbital Platform orbits.
Fixed an issue where players could get more than one Orbital Platform Construction Anchor.
Repositioned cable plugs that were incorrectly placed inside the MEGA-Mini Asteroid on the Orbital Platform to their correct positions.
Biodome:
Fixed an issue in multiplayer where the host and client saw different timers on the tooltip for growing seeds in the Biodome.
Resolved a bug which removed thetimerfor plants grown in the Biodome after saving a game and reloading.
Fixed an issue where the Auto-Harvester would not harvest grown seeds in the Biodome Expansion module, if the module was slotted in a specific Mega-Module
Source
