Full notes
Full Astrometica update
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What changed
- Fixes
- Gameplay
- Performance
Astrometica changes
Bug Fixes:
Fixed an issue preventing interaction with death chests at Oxygen Stations.
Fixed multiple bugs causing tool modifications to break and stop working with tools.
Fixed environment bugs that made some Mox Credit boxes unreachable.
Fixed a bug preventing Habitat Solar Panels from being built on Small Circle Rooms.
Fixed an issue where the T4 Storage Module for the Seeker wouldn’t install; rebuilding the Seeker will resolve this bug.
Fixed a bug causing Nanite Battery and Powercell textures to revert on chargers.
Fixed a bug where items would disappear when attempting to pick them up with a full inventory.
Fixed an issue where the storage box in the starting location didn’t detect the last row of items from the fabricator.
Fixed a bug causing the Docking Station to temporarily hide markers.
Fixed a bug where base colors would reset after loading or warping.
Fixed a bug causing T1 and T3 blueprint boxes to keep respawning in secret areas.
Fixed an issue causing consumables to keep spawning in the Ceta Control Center.
Additions:
You can now teleport vehicles inside Docking Station.
The flashlight will now automatically turn off when gravity changes (to help players who forget to turn it off when returning to base).
Added new secrets in Theta-9 and Theta-12.
Save system improvements.
Performance Improvements
Source
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