HomeGamesUpdatesPricingMethodology
Steam News13 January 20251y ago

Patch 0.99.24.13

Hey everyone, We're back with a fresh update featuring bug fixes, improvements, and a few new additions to enhance your experience.

In this update3

Full notes

Full Astrometica update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, We're back with a fresh update featuring bug fixes, improvements, and a few new additions to enhance your experience. Here's what's new:

What changed

29 fixes6 additions10 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Maps
  • Balance
  • Performance
addedHey everyone, We're back with a fresh update featuring bug fixes, improvements, and a few new additions to enhance your experience. Here's what's new:
fixedBug Fixes:Summon vehicle vanishing bug fixed when using the unstuck button or when the player dies while in the vehicle.
fixedBug Fixes:Lighting bug in the vertical station fixed.
changedBug Fixes:Stair corridor collision improvements made.
fixedBug Fixes:Christmas lights can now be deconstructed from all angles (specific side/angle bug fixed).
fixedBug Fixes:Fixed a bug where pinned blueprints appeared on the screen after crafting tool modifications.

Astrometica changes

addedHey everyone, We're back with a fresh update featuring bug fixes, improvements, and a few new additions to enhance your experience. Here's what's new:
fixedSummon vehicle vanishing bug fixed when using the unstuck button or when the player dies while in the vehicle.
fixedLighting bug in the vertical station fixed.
changedStair corridor collision improvements made.
fixedChristmas lights can now be deconstructed from all angles (specific side/angle bug fixed).

Bug Fixes:

  • Summon vehicle vanishing bug fixed when using the unstuck button or when the player dies while in the vehicle.

  • Lighting bug in the vertical station fixed.

  • Stair corridor collision improvements made.

  • Christmas lights can now be deconstructed from all angles (specific side/angle bug fixed).

  • Fixed a bug where pinned blueprints appeared on the screen after crafting tool modifications.

  • Issue with players unable to take tool modification cards from the machine fixed.

  • Battery swapping bug during tool usage fixed.

  • Pinned blueprints in tool modification now correctly unpin.

  • Fixed an issue where X and stair corridors didn’t return resources after loading the game.

  • Recycled tools now no longer provide empty batteries when the tool itself didn’t have a battery.

  • Fixed a bug that caused build signs to duplicate.

  • Fixed an issue where crafting a modification in a full inventory caused issues with retrieval.

  • Fixed a bug causing oxygen loss during photo mode while in the summon vehicle.

  • FOV settings now persist after loading the game.

  • Fixed an issue where adding power cells to the hook tool was causing problems.

  • Beacons can now be correctly placed in the research outpost island.

  • Lighting in the red cave improved and bugs fixed.

  • Various misspellings corrected.

  • Fixed jetpack refueling bug when using gravity.

  • Resolved a bug where players would fall under the map.

  • Creative Mode Improvements: Tools and ship charges no longer decrease in creative mode.

  • Fixed crafting bug for tool modifications, now properly deducts resources for multiple crafts.

  • Fixed notification errors for unstackable items showing incorrect amounts.

  • Resolved 0% health bug.

  • Habitat colors no longer reset after warping to another belt.

  • Fixed resources falling through the floor in the Old Hub Station.

  • Power cell charge bug resolved (no longer charges only one cell).

  • Fixed environment unloading in the Red Cave.

  • Storage boxes can no longer be renamed.

  • Added the ability to copy locations directly from the pause menu.

  • Blue right rod is now recyclable, yielding light bulbs.

  • Infinite oxygen in Zero-G vertical corridors bug fixed.

  • Fixed hook tool clipping through corner walls of habitat rooms.

  • Collision improvements for smoother gameplay.

  • Feedback menu now supports multi-line text.

  • Copper asteroid scanning bug fixed.

  • Fixed crashing issues for Steam Deck and ROG Ally handhelds.

Improvements and Changes:

  • Maximum UObject count increased to enhance game stability.

  • Jetpack power consumption increased in gravity zones for balance.

  • Players can now build multiple windows at once.

  • Material textures improved for the emergency pod.

  • In-game console commands updated for smoother functionality.

  • Default image for photo displayer has been updated.

  • Copying buildables is now significantly faster.

  • Stair corridor building mechanics improved.

  • Windows can now be placed on corners of habitat rooms and large habitat rooms.

  • Introduced a new glass stair corridor, currently available only in Creative Mode.

Known Bugs:

We are currently investigating an issue related to a FATAL ERROR application crash. While we don’t yet have a solution, we’re actively working on it and would greatly appreciate your help.

If you’ve encountered this issue, please fill out the following Google Form to provide more details: 👉 https://forms.gle/yPypwcNKwmeU4h7G8

Thank you for your ongoing support, feedback, and patience! 🚀

Source

Steam News / 13 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.