Full notes
Full Astromeda update
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Hey everyone!
It's time for the monthly full game update!
We made great progress as usual and worked on a variety of things across the game — rooms, characters, combat-related stuff, and more!
Now, like with any game, sometimes development goes smooth...
And sometimes you spend four hours staring at a chair wondering, “ Does this chair spark joy?”
Other times, you create something that slightly breaks the game, and suddenly the menu is fighting the player.
Basically — yeah, some things take longer than others.
It's all part of the process!
But we prevail!
Also if you haven’t already, be sure to check out the previous devlogs for a deeper dive into various parts of development and some sneak peeks!
And now, without further ado...
Some more sneak peeks!
*All art and sneak peeks are a work in progress and are subject to change.*
"But I think otherwise."
An alleyway. Enter if you dare.
Unique battles! The example below uses placeholders to avoid spoilers and is not final.
BOOK "As we age, our shield sheds silk that is thin yet sturdy..."
I've said this many times by now, but I can't wait to show you everything else!
The development grind continues!
Thank you for supporting Astromeda, and I will see you on the next development update! ❤️
Source
Changelog.gg summarizes and formats this update. How we read updates.
