Full notes
Full Astromeda update
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Repeated intro
Hey everyone! Thank you so much for playing the Astromeda Demo! I figured I'd start using the Steam event option more now as it's useful for communicating with you all! Here's a list of the recent bug fixes and changes to the Astromeda Demo that you might be interested to know about!
What changed
- Events
- Gameplay
- Fixes
- UI and audio
The hidden room door was visually upgraded.
The hidden room entry bug was fixed.
You can Pet a bacteria and get a new cute interaction of saving its life.
A bug where an enemy might freeze in battle was fixed.
When obtaining the DASH, there are new instructions that pop up on screen that explain how to use the dash properly.
Remake of the elevator pod - with a combo system that gives you more speed! (It's pretty fun!)
New sound effects for the elevator pod.
New sound effects for the magnet puzzle switches.
In the second magnet puzzle room, Actobacter no longer disappears abruptly after completing the puzzle.
When Per is holding you after you fall, the time until he picks you up is reduced.
There was a split-second delay when opening the menu. The delay is now removed.
Thank you for all the positive feedback on the Demo. I really appreciate it! I'm working hard on the full game right now, but I'm still fixing and adding stuff to the demo every day.
Thank you for supporting Astromeda, and I'll see you in the next update! ❤️
Source
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