Full notes
Full Astroloot update
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What changed
- Performance
- Gameplay
- Balance
- Fixes
- Server
Astroloot changes
Multiplayer Networking Upgrade
The legacy Steam Networking has been replaced with Steam Networking Sockets, significantly improving connection reliability and stability.
Important: Multiplayer is not backward compatible with previous versions. All players must be on version0.6.15 or later to join games together.
Equipment on Ship Selection
Holding ALT on the resume game screen now shows the full equipment of the selected ship.
Bugfixes and Improvements
Use ogg instead of mp3 for all music, improving playback stability
Removed crackling noise from in-game music
All types of eggs sold to Carlo now stack at the bottom-right inventory slot in the shop
Fixed controller icons on multiplayer accept/ignore notifications
Fixed lag in multiplayer when transitioning to death screen after all players have died
Fixed unselectable inventory slots after dropping dice via controller
Fixed rendering of skills that grant thermal damage taken as another damage type (was wrongly displayed as all damage taken as another damage type)
Fix diff calculation to not hide damage taken for other damage types when thermal damage taken is detected
Fix verbose description of reduced Critical Strike Chance Affix
Improve Simplified Chinese translation of Virus Field
Source
Changelog.gg summarizes and formats this update. How we read updates.
