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Steam News10 July 20261mo ago

Version 0.8.12

5 New Languages Traditional Chinese French Spanish (Spain) Spanish (Latin America) Portuguese (Brazil) Fun fact: The font renderer learned how to render narrow-non-breaking-spaces (used for the thousand separator in Fre

Full notes

Full Astroloot update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions8 changes0 removals
  • UI and audio
  • Balance
  • Fixes
  • Performance
changed5 New LanguagesTraditional Chinese
changed5 New LanguagesFrench
changed5 New LanguagesSpanish (Spain)
changed5 New LanguagesSpanish (Latin America)
changed5 New LanguagesPortuguese (Brazil)
changed5 New LanguagesFun fact: The font renderer learned how to render narrow-non-breaking-spaces (used for the thousand separator in French)

Astroloot changes

changedTraditional Chinese
changedFrench
changedSpanish (Spain)
changedSpanish (Latin America)
changedPortuguese (Brazil)

5 New Languages

  • Traditional Chinese

  • French

  • Spanish (Spain)

  • Spanish (Latin America)

  • Portuguese (Brazil)

Fun fact: The font renderer learned how to render narrow-non-breaking-spaces (used for the thousand separator in French)

Skills Badge

Many unspent skill points could easily overflow the skill tree button. In other languages this could happen even sooner, as most translations are longer than just "Skills". Unspent skill points now show as a separate badge, preventing this problem.

Bugfixes

  • Fixed display of Armor / Deflector Shield Leech (alpha was missing and it looked like the bar would still be filled)

  • Fixed slider input cut-off with long text

  • Fixed failed ANGLE -> OpenGL fallback

  • Clean shutdown after crash and closing error dialog on MacOS

Source

Steam News / 10 July 2026

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